I guess the latest drama with this is the Battle Royale subscription plan they recently rolled out. The Battle Royale mode was available at no additional cost before, but now it’s going to cost $6.99 per month to access. AFAIK, players can still access Battle Royale for free if they find an “event ticket” in loot, but I have no idea what the frequency of that will be.
As you may guess, the news was not greeted with cheers and applause.
Daybreak Games is off to a fantastic start. Charge people for early access to a F2P game that meets the definition by only the slimmest of margins? Fine. Start putting their resources into Battle Royale, then charge a monthly fee to access that one single game mode, in a game that’s in a barely playable alpha?
Just… yuck. I’m sure the new ownership is all about trying to generate dat revenue, regardless of the feasibility.
I’m glad I got my twenty bucks worth early–I had few illusions, and had some decent fun until I exhausted the pretty slim pickens. Haven’t logged in in weeks though, and now, don’t wanna…
We’ve listened to your feedback. It came through loud and clear. From our perspective we’ve been really super clear about our plans from even before day 1 regarding this. What’s also clear though is that you expect more from us in terms of quality level so that’s what we’re going to do. We’ll focus on bugs, awesome new stuff and adding a ton of features to BR and our main game to make you feel like you’re more than happy to pay for it. Only then will we charge for it.
If you break it down, most of these survival crafters (DAYZ, Rust, H1Z1, etc) are mostly about the PvP anyway. People don’t give a crap about the zombies. They want to craft guns and murder each other.
Thing is, with H1Z1, I only played the open-world bits, but on PvP servers. The Battle Royale PvP arena stuff I never touched. If I’m reading this right, they’ll still have PvP servers for the zombie survival thing, right? Plus the arena stuff. It’s the latter I don’t get. I mean, there are a zillion arena-style shooters out there. This game engine is mediocre, but that can work with the zombie survival stuff, PvE or PvP. But why on earth play a battle royale stand alone?
I picked up the KotK version during the sale. Wasn’t expecting much but then played all night into the wee hours of the morning. 150 players drop in at the same time, last one alive wins. Map gets smaller as poison gas closes in forcing the action to ramp up ala Battle Royale. Die early? just queue up for the next drop.
For me the balance between the tense moments, the action and the scavenging is pretty good.