I’ve been playing a UK game since shortly after MtG came out (with no DLC). It’s one of the few majors I hadn’t played before, so the new naval system seemed like the right time.
My impression of the fuel system has been pretty favourable. No real problems keeping supplies high; on the rare occasions it’s started to look problematic a few convoys sent to the US for oil solved the problem. And it achieves the goal of forcing your main fleets to stay in harbour unless needed.
The game went well enough early on, though I made the mistake of complaining about the Germans annexing the Sudetenland and ended up at war rather early. Not that anything happened in the war for quite a while, but the cost of political points was a bit painful. After a while Italy joined in but my forces in Africa were ready and we drove them out (despite German support) after some heavy fighting.
Meanwhile, Germany eventually declared war on the low countries and proceeded to conquer France. I simply couldn’t get enough units to swing anything, though I was able to keep the Dutch alive for a fair bit of time and to retreat all my troops across the North Sea in good order.
The conquest of France caused me a sudden crisis during my N. Africa campaign when all the safe French territory in Syria switched to Vichy and the Germans shipped an army there. I was still learning the new naval mechanics at the time; I had a fleet and patrols guarding the Eastern Med, but they happily let all the troop transports sail right on by. (They wouldn’t have let an invasion through, so it was only the Vichy switch that caused the problem.)
Once I had desperately raced troops over to stop the Germans at the Suez canal, I worked out what had gone wrong and set some subs on convoy raiding to prevent any further reinforcements. I used a naval invasion to land a small force behind the Germans in Sinai, encircle them and wipe them out.
I quickly invaded Sicily and set up a strong defence in Messina, which the Italians proceeded to throw troops against with huge casualties and no success. After a while, a naval invasion to Taranto encircled them. I didn’t really have enough forces so it was extremely close, only a matter of a day or so, as to whether I would lose 8 divisions and the Italians would escape or I could join my divisions up with the ones moving out of Sicily and crush the Italian divisions. I succeeded.
Another invasion captured Rome and cut off and destroyed another line of troops, including some German tanks. Had to concede Rome though; we ended up with a stable front across Italy just south of Rome. No suitable places for an effective invasion further north, so I just defended, bleeding the opposing forces dry with their pointless attacks.
During this time, Germany had attacked the USSR and was doing reasonably well, particularly in the south. It looked as if the Russians would hold on until the Japanese suddenly joined the war. The need to send forces East turned out to be enough to swing it and Russia collapsed in mid 1944.
This brings me to the big problem with this particular run: the behaviour of Japan and USA. The game was set with historical AI focuses but Japan did literally nothing until it attacked Russia in late 1943. No war with China, no invasion of the Philippines, no Pearl Harbour, nothing.
The USA has been even more inert. It is still, now in late 1944, running isolationist policies and refusing the focus that removes them in favour of things like generating war plans in case it needs to fight Canada.
With the fall of Russia, 5000 fighters suddenly showed up in Italy and the 3000 odd I had started to run out quickly. I’ve pulled all air forces out of Italy now to avoid further attrition and my troops are being gradually pushed back. Experienced German troops have been showing up too, which isn’t helping.
Now there’s no reason to believe I won’t be able to get my troops back to Sicily and hold there, but I’m not sure what I can do about the Axis without US help. My only remaining plan is a rather late focus on nuclear and rocket technology to attempt to end the war that way. I can’t even get the discounts for nukes as that focus is locked behind the Tizard Mission, which can’t be used until the US stops being isolationist.
This has left me rather disheartened, so I haven’t booted it up in a while. When I do I’ll have a look at what German and Italian manpower levels are. I have a kill ratio of about 20:1 and the Italians in particular really should be in bad shape with their 5M losses.