So my impressions, 5 hours-ish in:
I should start by stating that if you’d have ever asked me, I’d have told you that I wasn’t much of a Harry Potter fan. When the books came out I was well out of college, and my book-reading was Boyle and Saunders and Chabon and Hornby. You’d probably find a copy of some Pynchon thing or other in my bookcase, likely gathering dust while waiting for a date to notice and think I was smarter than I actually am. But not Harry Potter books. Nope.
And I didn’t bother to see any of the first three movies in the theater. I eventually watched them at home, and I think I liked them for what they were. It really wasn’t until the third movie (“The Cuaron One”, as I think of them; there’s the Columbus ones, the Mike Newell one – still amazing to me – and then those Yates ones) that I noticed them, and my interest in them increased. And so with friends I saw the rest in theaters and enjoyed them well enough, though I thought the quality fell off a bit towards the end.
Thus and so, I’d probably not describe myself as the biggest Harry Potter fan. Tried reading the books, but gave up after the third. Not really my thing. But I’m not immune to the charms of this universe, either. I’m not the first choice on your Wizarding World trivia team – but I’ll do OK on a lot of the questions, I reckon.
My main interest in this game was an interest that I suspect is shared by others: I loved the game Bully, and the chance to maybe play something like that, but at a Wizard’s boarding school sounded neat. That’s what I really wanted.
Well.
Hogwart’s Legacy isn’t Bully. It’s far from it. Everyone’s so nice and polite and only occasionally interesting. I want teen angst. Hell, in the movies, Harry is beset by a bunch of total assholes. Heck, Harry and Ron and Hermione act like assholes themselves a fair amount of time. Give me hormone-driven, hyper-emotional anger and lashing out the way you get it in Bully! But alas, I don’t think we’re up for that here.
And so about three hours in, I found myself wondering, “Who is this game for?” Which I know sounds like a very negative thing, but it wasn’t in this case. What I meant was, I was certainly enjoying myself, in spite of realizing fairly quickly that Bully in Magic School this was not. But yes, I was very much absorbed in the game. But let’s say you don’t give a tinker’s dam about Harry Potter or the Wizarding World. Is there anything here for you?
I honestly don’t know the answer to that question. But I have an answer to a different question. It’s something I noticed on the road to Hogsmeade, a trip you make pretty early in the game. I found myself turning round and round, gawking like a country rube visiting the big city for the first time at the sights and sounds and all the things going on around me, on and off the road. I really wanted to complete the Hogsmeade quest I was on, but the urge to just go and do other stuff was quite strong.
And then in Hogsmeade, it’s time for you to get your proper wand. (Not a spoiler, you’re literally told this within 10 minutes of the game beginning.) And at the Hogsmeade regional branch for Olllivander’s, there are about 2 or 3 minutes of cut scenes that play as you make your acquaintance with your wand.
Now, I am positive there are players out there who will find all that incredibly pointless. They’ll want to dash into the store, get a proper wand, and then proceed to the next quest objective – and there’s nothing wrong with that, but I suspect that Hogwarts Legacy isn’t going to be their game. Meanwhile, me, the Potter-dabbler who professes mild interest is sitting there utterly delighted by all of this nonsense.
And so what I think is that if you have even a degree of affinity for this particular milieu, and if you’re up for just exploring all the interesting shit that goes on around you, this game connects very well. It’s going to maybe make you appreciate the world (as I think of it, by the set designers and costumers and effects geniuses who made the films) in which all this is set.
I’m also finding that I am enjoying the combat much more than I expected to. Managing the spells feels a lot like managing your special abilities on the controller when playing AC: Odyssey. The combat feels fluid, although that’s maybe because when I play something like the Batman Arkhams or the Assassin’s Creeds of the world, my signature combat style is reacting - block or dodge, then counter…and this game rewards that tendency, I’m finding.
So yeah. This ain’t Bully, or at least it isn’t in the first few hours. But it is a really interesting, often very engaging world that feels alive, with all sorts of spots that just seem to cry out for exploration. Which, in the end, is plenty enough for me to have a very favorable first impression.