Did they reveal the whole thing already for next month, or just the headliners?

Somewhat true for the first two titles. Exodus has a very different approach. It is not fully open world like an Ubisoft game, but it has large open areas you can explore connected by train rides between the areas so more like a hub-and-spoke design with the train serving as the hub. Each of the large openish areas features a different biome and different cultures/enemies/factions so there is a lot of variety throughout the length of Exodus. I also don’t remember struggling with ammo scarcity as much in Exodus and there is a whole scavenging, repairing, and crafting element that eases and evens out some of the resource management for those that enjoy exploring every nook and cranny. There is a still a strong linear element threading through all of the open areas, but you have much more leeway than in the previous titles.

One thing I really like about Exodus is there was a lot of heart present. Your companions really cared about each other and also cared about inflicting minimal casualties when engaging other groups. Your companions would often ask you to go as non-lethal in a given mission as possible before you set out and would then comment after the mission as to how true to that you stayed. If you ended up killing a lot of enemies they would be disappointed and scold you and likewise praise you if you managed to complete your goals with mostly non-lethal means or stealth. That was a refreshing approach that added quite a bit to my immersion.

Don’t know if you’re in the minority, but I definitely like to see a couple of bigger games I’ve actually heard about among the titles. There’s still room for 9-10 indie titles. I’m especially unenthused when all of the titles seem to be weeb-oriented stuff.

Nice, I’ve had Hellpoint and DG on my list of games to check out.

Thanks for the detailed breakdown, it does sound like Exodus might be more my speed than the other Metro titles were.

So the new sliders…

Check out where your money goes now. Humble ain’t at 15% anymore

I noticed there is an area in the settings that lets you see how much you’ve contributed to charity, I don’t buy many games at humble though.

Since October 2012, you have contributed $144.25 to charity

Since August 2012, you have contributed $510.08 to charity

Yeah if they’re going to take 30% and not let me adjust it anymore then I’m going to buy from them wayyyyyy less.

I can’t even find the sliders.

They’re gone for me, I don’t see whatever options they said they were going to add to replace the sliders.

Scrooge McStusser here, “Since November 2013, you have contributed $90.85 to charity”

You’ll be happy to hear it’s only 40%

30% on the Lego bundle

I checked the VR bundle and I believe that’s where I saw the 30%. Holy cow these guys. Corporate started looking at numbers or something and asked why it wasn’t making them 2-3 times more.

They probably see this number and every day say, that’s our lost bonuses!

The Humble community has contributed over $195,000,000 to charity since 2010, making an amazing difference to causes all over the world.

Since June 2013, you have contributed $242.88 to charity

Not bad.

And yes, no sliders sucks.

image

Not so humble anymore are they?

Another months, another disappointment.

I mean, the bundle is great, it’s just that I already finished Exodus at launch (fantastic game), played Genesis from Gamepass (not for me, though soundtrack is brilliant, like DS2’s is), and I am totally over soulslikes so Hellpoint, no interest.

But for other people this should be one of the good bundles.

FWIW, when they eliminate the sliders the Humble cut is gonna be 10%.

Whoa, you guys aren’t kidding. If you buy the Down To Earth Bundle for the suggested $14 top tier price, 30% ($4.20) now goes directly to Humble while a paltry 5% ($0.70) actually goes to charity. I see no way to adjust this on my end, as there are no sliders now (see pic).

That’s not a tip, that’s getting the shaft.

The warhammer one had the 40