Had my first kind of dud experience with Final Girl.
Was trying USS Konrad with Evomorph as the villain. USS Konrad is great. It is unique because you can get keycard s to open shortcut tunnels or activate ship systems that cause various effects in rooms or even the whole ship… Including a self-destructive sequence.
Evomorph goes from hatchling to adult, but the main unique mechanic is that it disappears and you have to use special scanning action cards to prevent it reappearing right on top of you.
The setup I had started with Evomorph on the opposite side of the ship from me, with three victims in the middle (2 rooms from both of us).
As a hatchling Evomorph does major damage but only moves 1 room at a time.
My event card was to change a victim to the orphan, which lets me move through shortcut tunnels without a keycard.
You start with a single keycard. I opened the game with two lucky dice rolls to get to the middle, take 2 victims, and get nearly to the exit room.
The first event card is a gas leak that kills a few victims… But in this map that doesn’t impact the blood lust, so the Evomorph doesn’t evolve. On my next turn I get 3 victims off the map and find a second keycard in a search.
The next turn the Evomorph kills it’s first victim. It now evolves to a youngling and disappears, ending its turn.
I get another victim off the map and search twice more to get a couple more items.
The first ambush card is a benefit to me. Nothing happens.
My next turn I sprint across the map to a third keycard. The next killer phase sees the Evomorph evolve to an adult when it appears in my room, but it doesn’t attack.
I then use the orphan with me to go through the tunnels to get the 4th key.
The next event has Evomorph move towards me, but since it isn’t allowed to go through the tunnels it doesn’t get close. Then it disappears from the last event action.
I sprint across the ship, activate the self-destructive sequence, use a secret tunnel to get to the escape pod. The Evomorph appears again in the room next to my escape pod.
The turn ends, I eject from the ship, it explodes and I win.
I was never attacked, I never directly attacked Evomorph.
I lost 5 victims in the end, saved 5.
There was zero tension. I think a combination of lucky card draws, lucky dice rolls that didn’t align with the villain whose mechanic is surprise left the scenario as a dud.
Going to play it again tomorrow… But Evomorph and the map didn’t do it for me as a combo