My copy hasn’t arrived yet but I’m experiencing significant buyer’s remorse having seen your post! I also saw someone saying setup takes 60 minutes…
Although I am still unfeasibly excited by those cute mini maps of the world’s hot spots to the right so maybe the game really is for me :)
I’ve been away for most of the month so hoping to get some proper boardgaming in this weekend. Yesterday I managed a game of Resist! and an aborted one of Black Orchestra.
Resist! is delightful and it seems like there is a fair amount of game there. You launch missions against Franco’s regime with your maquis and hope to cause enough damage to score well before things turn against you and the resistance becomes less effective (you have to burn your best cards to score well, so you eventually run out - there are ways to mitigate this but I haven’t found them yet after one game).
Black Orchestra is the game where you try to assassinate Hitler. It seems mechanically pretty simple and so should be easy to get to the table without worrying about rules refreshers. My game ended prematurely when I launched an assassination attempt extremely early in the game as I did not quite understand the odds, but that also gives me pause a little. There are seven ‘phases’ where Hitler and his cronies wax and wane in power, and it is easier for the player to kill him if he is weak (ie at the start or the end of the game). So I may have an issue with the fact that you likely have to mark time for a good portion of the seven phases, waiting for an opportunity and keeping your guys out of trouble (you play two-handed in the solo mode). I dunno yet.
(Game board at start; I forgot to take a photo later).
So in this first foray into boardgaming, I’m loving the mechanical aspects - seeing how real world events are translated into game mechanics etc. But I haven’t connected with the thematic elements of these games at all - I am totally playing them from a mechanical/mathematical viewpoint, adding up my attack points without considering for a moment how my poor resistance fighters and their families are being ground under Franco’s heel :) Similarly, in Black Orchestra, I am basically just moving counters around, not really connecting anything to the theme (which is pretty great). I wonder how to do this, or if it just comes naturally after a while. Maybe I need to just take a moment before every action and think about what is happening - Isabel is taking out this Counter-Guerrilla so that her village remains safe rather than Attack +2 - I dunno.