Eh, I lived through Gunvalkyrie’s bizarre control scheme, I’ll manage this.

Playing around with all sorts of graphics settings, and somehow I ended up in an early morning Seattle flight that was getting about 5 fps, but my CPU and GPU were both running at about 20% each. Memory usage was 32GB (I have 64, but yikes still).

Sounding like something is starved.

I’m not sure what’s supposed to be so hard about flying with the controller. It’s true, flying straight is a bit tricky, as is trimming. But making little micro-adjustments all the time during flight keeps me more engaged anyway.

I had no troubles with the rudder and landing once I made the recommended changes to the controls that Pedro (I think) recommended.

(I’m sure it’s easier with the joysticks or yokes, sure, but it’s not exactly hard with the controller is my basic point).

Did you turn on the Display FPS option using dev mode? That provides some really useful information that can help you find your bottlenecks. That amount of memory usage definitely sounds aberrant, though. Feels buggy to me, but I’d want to see what your FPS display was giving for timings.

I think it was a bunch of things.

Seattle is photogrammetry, so it has a lot more CPU burden that 99% of the world terrain.

I was flying a Raptor at like 900 knots at <1,000 feet, so the game couldn’t keep up with generating terrain that fast.

I was flying a dawn flight, so the lighting tax may have really hit.

I was messing around with the graphics in-flight, so maybe there were things that simply couldn’t change without a restart? I originally started at Ultra at 70% scaling on a 1440P display. I later switched it to High and kept lowering render scaling, but that didn’t help.

In the end, massive swaths of textures in front me weren’t loading, and didn’t have buildings on them. And the frame rate was in the single digits.

That new Raptor is so much fun. It’s so damn fast. I just did a low-level flight from Paris to London. About 1,000 feet altitude at 0.9 Mach. Weeeeeeeee…

I’m suspecting photogrammetry kills frame rate. Watching my GPU drop from 99% utilization to like 50-60% in photogrammetry areas.

Can’t wait for the performance patch.

If anyone wants to go on a Raptor flight, I am game.

https://youtu.be/4IDHE8w8OGI

Somehow I only just noticed this in the UI. Also, apparently there is now an in-game Neofly VFR panel, which I’m not sure how to activate.

IIRC, you need to download NeoPad from here, and just drop it in your community folder. Then you’ll get a new toolbar icon in the game. Depending on how you usually fly it may or may not be worth it to you. I turned it on once, then realized it didn’t really get me anything I don’t already have by having NeoFly and LittleNavmap running on a second montior, so I disabled it again.

But it that’s not part of you routine, it might be useful.

Also, latest versions of the Navigraph installer will also install an in-game charts client. THAT is pretty slick.

Yeah, I generally run stuff like that on a second monitor, but for VR flying it would be useful I imagine. And Neofly bush missions are great for VR. I’m not quite ready for a Navigraph sub, but that is tempting.

Yo @kaosfere , I’ve been pootling about in the CJ4 over the weekend and really enjoying it! Makes a nice break from airliners and small GA aircraft. You guys have done a fantastic job with this plane, it’s a great pleasure to fly.

In other news, I notice RC1 for the next major update to the Salty 747 has been released! One of the new features is full hold functionality! I’ll wait for the stable release but looking forward to it.

Also, I just deleted my POSCON account. I looked at it several times over the last week and didn’t even see any online pilots, let alone ATC. There’s just no point right now; I’ll check it out in a year I guess.

I’d never heard of POSCON until now. Is it just ATC or is it also an MMO-style game add-on?

I know a few folks here use VATSIM for ATC realism in-game. I’ve considered it. There’s also the mixed real/virtual add-on of PilotEdge if you’re pursuing that route?

The problem with all of those is it amps up the realism to a point where you get much less interested crowds of people wanting to do it. So unless you stick to busy flying areas, you don’t get full ATC services, etc. Still, listening in to some is pretty neat. I wish the game could generate more chatter but I believe all I ever hear is my own if I turn on the co-pilot radio or similar. Or if I try to do it myself.

I continued my journey in Russia yesterday. But sadly this area it loaded up the generic graphics that it does when it can’t download the actual terrain. Bah, I say. Bah! I don’t like it when it does that. But I must say, I really like the placeholder graphics overall. If I was playing offline and exploring the world with just those placeholder graphics, the world would still look pretty nice.

Yeah I’ve got a fair amount of time logged on VATSIM. I was just curious about POSCON and excited to be there at its launch, but man, they really need to ramp things up.

There’s an offline ATC tool called pilot2atc which is supposed to be quite good. I’m considering it myself actually. I LOVE the immersion of VATSIM but, living in a busy house as I do, it’s rare that I can commit to a full flight of communicating with other people so I don’t use it anywhere near as much as I’d like.

I’ve kind of wanted to do it as it’s part of not just playing with the realism in-game but also a good prep for me should I want to pursue lessons again. I did meet an instructor recently and that’s what has me wanting to sim things a bit harder. Strangely the guy and his wife live in our neighborhood and I never knew.

What’s stopping you trying VATSIM, if you don’t mind my asking?

Also I just realised I didn’t answer your question about POSCON. It’s just another virtual ATC network, just like VATSIM and IVAO. They made all these grand claims about having state of the art software and stuff, but at the end of the day, nobody’s using it sadly.

Nothing except me, actually. Hah!

I’ve been floating from game to game recently and have less time in MSFS so I need to buckle down and get on it, but also do some training on VATSIM. One thing I do not have but would like to is access to some airport charts. I know there are services for that but I have to decide if I want to buy in or try to find something free-ish.

If you use a service for that, mind if I ask which one?

I use Navigraph, which is the best provider in my opinion. Not only are they real Jeppesen charts, but also the Charts program is an absolutely excellent tool. It makes it super easy to plan flights and it also connects to the sim to display your real world position. I pay something like £9 a month for it, but you can get a data-only subscription too.

There are plenty of alternatives though. For planning there are all sorts of websites like Simbrief (just acquired by Navigraph actually but still free to use), and Skyvector which I gather is particularly good for US airspace.

Another good wheeze is that some VAs provide charts for their routes, so if you fly for a VA you can rely on those if you’re happy to stick exclusively to their flights.

Seconding Navigraph as being worth the money for aerodrome charts, especially if you’re interested in flying with online ATC. One free alternative that some folks use is ChartFox, but it has the usual pitfalls you’d expect of a product like that – some stuff missing, and what’s there is often out of date. Still better than nothing.

If you only fly in the US, all the data you could possible want is available in digital form from the FAA.

I believe that part of the porting to XBox involves improving gamepad controls somehow… I believe they kind of have to, based on what I saw on the PC. I don’t think the gamepad is really feasible purely on its own, in the PC version.