Middle of War: Earth Shadow - aka Batman Mordor Knight 2


#333

Not sure but I expect a steam key is a steam key?

I didn’t notice combat being ‘off’ but it is very button mashy as far as I can tell. A skill to reward precise timing would be a good fit now you come to mention it. I’ll look for that if I fire it up again.

A downside of ultrawide screens is that thing like combo meters are often moved just out of your peripheral vision :)

I quite like it. It has that ubithing I don’t like of map icons being what you navigate by, so you never really learn the landscape. I was going to pick up the AC Origins DLC, but I’m wondering if this would be a fun substitute.


#334

I think I’m going to wait till the Summer Sale, myself. Still working my way through Arkham Knight, which is after all essentially the same combat as in the “Middle Earth” games (quotes because of the ridiculous non-canonical stories–in this one even less canonical and more ridiculous if possible). I’m sure it’ll be down to the 30 dollar mark again then. If not there’s alway cdkeys.

I don’t know, to me the combat still feels a bit sluggish compared to the first game.

EDIT: Aargh, now that I’ve played more I think I’ll buy it after all–that’s how they get ya, as they say.


#335

HA, in one skirmish with the orcs, I heard one comment: “Hold my beer!” :-D


#336

It was sexy Shelob that pushed you over the edge no doubt :)


#337

Nope, definitely NOT that. But I’m getting the hang of the combat now. BTW, does the scary spyware part that you have to agree to to play the trial/demo go away when you actually buy it?


#338

No idea. But I suspect the eye is always upon us…


#339

Seems the DLC - Desolation of Mordor is pretty good! And doesn’t have a throwaway new main character!


#340

So with the Steam sale, and the paypal $5 off $30, the Gold edition of this is tempting me.

And I know the super duper patch is coming in July, to remove the gold loot boxes and fix the grind.

Anyone suggest against getting it at this point?


#341

Depends how much you like the combat really. Unless you’re really, really into pseudo-Tolkien lore, the whole game is just a framework to do the combat in. None of the non-combat bits are particularly interesting in their own right.


#342

Bounced off the sequel, but assuming they didn’t break the combat (and I haven’t heard anything to that effect), the combat itself is super, super fun though.


#343

There is a definite Goldilocks zone for it. Because, past a certain point I feel lore love, there are things that will really start to irk you. And by you, I mean me.

It’s like an Elvis impersonator singing AC/DC at a bar karaoke night.


#344

BTW - there is a bundle that includes the gold edition of both games that is $6 cheaper than just the gold edition of Shadow of War.


#345

I enjoyed it, the nemesis system is worth the price. Combat is better than it was in the first. Fun, but limited sandbox.


#346

Link plz? I can’t seem to find it.

Nevermind, I googled it and found it right away.


#347

Glad you found it. I just went to the store page for Shadows of War, and it was listed below along with the various editions that were available. I had to keep reading it, because I couldn’t believe what I was seeing.


#348

I had no idea they were removing the gold/pay aspects of the game, and that sounds great to me. I just read the post about it on the forums and I really like what they have to say, so while it’s on such a big price drop, I grabbed the Gold version and will happily give it a try (for the first time, though I’m usually terrible at this kind of combat I figure I’ll do fine enough to have some fun) next month.

Also, it looks super purdy.


#349

I’m not sure you realize how awesome you made this game sound.

-Tom


#350

Update stuff confirmed for the July 17th patch:

  • Market removed, Garrison remains.
  • No more war chests, loot chests remain as challenge rewards.
  • Raised Level cap to 80, orcs to 85.
  • Skills points given every time the XP bar is filled even if you are level 80.
  • Ability to re-roll gear stats by spending gems.
  • Ability to level up gear by spending mirian.
  • Celebrimbor Skin.
  • New prestige skills in each category.
  • Beasts upgraded to do more damage and be more useful at high levels.
  • Unlockable Nazgul Masks and new Nazgul armour, all with unique abilities including summoning elemental graugs.
  • Nemesis missions give more XP.
  • Shaming updated so first two times shaming an orc will not affect his traits.
  • Resurrecting undead followers no longer causes them to lose levels, they remain unable to level up.
  • Undead followers keep hates and fears.
  • Saviours now optional, can be turned on and off in the options menu.
  • New mystery necromancer ability.
  • Late game increase in cheat death.
  • Gift givers can now bring worms to interrogate.
  • Captains slightly less adaptable at high levels.
  • Beast slayer trait now less common for non beastmasters.
  • An enemy blood brothers will show up more often to help when you attack their brother.
  • Follower become enraged if one follower blood brother is attacked and the other is nearby.
  • Lot less likely your followers will betray you if you hit their blood brother by accident.
  • More legendary orcs.
  • Training orders can be purchased with mirian from the training order screen, works offline.
  • New voice lines for Talion.

https://community.wbgames.com/t5/General/Everything-Confirmed-for-the-Update-So-Far/td-p/1877487

I picked this up during the summer sale, so its my next game after I finish Vampyr.


#351

2 more days!


#352