Is it just me or is $40 for Metroid Prime remastered too much? I get it, it’s Nintendo, but I thought at some point we’d be getting a rerelease of the Prime Trilogy from the Wii. I’d pay $40 for that. I’d probably pay $60 for that. I think it’s insane to imagine paying $120 over three separate releases if that’s the direction this is going.
Even as notorious as Nintendo is for infrequently and insubstantially discounting old games, this stings.
Tell that to the Etrian fans who are gonna be asked 90€ for their collection.
Canuck
4756
I don’t think Etrian Odyssey would be the same without that second screen.
The proposed portable control scheme seems competent enough, with an horizontal split screen in portable mode. But the game is just too perfect for the DS in my opinion.
I also think it is, but I’m part of the problem, I guess, because I snapped it up right away. That being said, I only ever really connected with MP1 and to a lesser extent MP3, so those aren’t high on my priority list.
The remaster does look and play exceptionally well. Using the standard FPS twin stick controls really make this a joy to play. I also enjoyed the Wii controls back in the day, but had some issues when I tried using them with an emulator.
rei
4759
Tommy Tallarico adds another game to his paid world record or “most games worked on”
What was it at original launch in 2002? $50? That’s like $85 today. So it’s technically half off.
That sent me down a weird rabbit hole. I’m going to put it on my Metroid Prime audio trivia shelf right next to “Autechre almost did the OST before Nintendo stepped in and stopped it.”
rei
4762
Please watch this. Yes, it’s two hours long. It’s as good and fascinating as the “Line Goes Up” documentary.
I don’t think $40 is too much to ask for a remaster of the Citizen Kane of Gaming. Honestly, I’ve been wanting to check it out since that article came out. I did try once on GameCube, but the controls were terrible. With twin stick controls I could see it being accessible to me for the first time.
Kyrios
4764
I’m probably the wrong person to answer this: I’ve only put any meaningful time into the original version of the first one (I also bought the second one, and just kind of… never got to it). I am excited about these remakes because of the improvements that have apparently already been made in prior remakes of these games, for the upgrades in the version (including additional support for better auto-mapping, since the maps are not the reason I am here), and for an excuse to get into some of the later games (apparently 3 is quite well regarded, in particular).
I do play most of the JRPG-style dungeon crawlers more generally and have dropped a few that I’ve otherwise quite liked after a similar 10-20 hour mark (Infinite Adventures, Saviors of Sapphire Wings), while completing some other long ones (Labyrinth of Refrain, Etrian 1). Usually once I’m past that point, it’s just about whether I want to keep seeing the various systems built upon and stretched out even further. (And I’m sure some of it is about opportunity and other distractions; being able to play on portable certainly helps.) Sorry if that’s not super helpful, but it’s what I’ve got!
MrTibbs
4765
If it was just an up-res port of the original I would think it was too much, but Retro’s done substantial work. If you do a side-by-side of the Switch against the GC version you can see how the assets and textures have been completely overhauled, there’s a new control scheme, etc. Years of effort went into this but I think our hazy memories or having played it emulated might obfuscate how much it’s changed. I do have to say it looks really nice in action. 60fps in handheld, too.
Ha, I just heard about this and went “Aw man, I’m going to have to get a Switch!” Followed shortly by the realization that my son has a Switch! No doubt he will share with me selflessly. I gotta have some more Layton.
I’m convinced that the new Zelda’s price point is there to make this new voucher thing more attractive.
Instead of paying $70 for new Zelda and $60 for Pikmin 4, I can pay $100 for two vouchers that have to be used within a year, and those two games can be bought using the vouchers.
abrandt
4768
If you know you’re going to buy two of those games then that seems like the way to go.
It’s a great way to get people to switch to digital too, without officially offering a discount on games. It’s genius! :)
The main problem with Etrian (and a handful of other DS titles), is that a stylus interface isnt really the same as a finger-touch interface. There’s a level of accuracy that the mapping requires (placing individual walls) that will be hard to make feel good on the Switch with big fat fingers blocking half your view at all times. And a floating gesture pointer is different still.
It’s not really new though, it’s been a thing here in Asia Pacific for what seems like forever now. Saved a bit of money on new release Switch games over the years thanks to those vouchers. :)
It was also available elsewhere ages ago, but I think they retired it for a while, in US at least.
geggis
4772
That’s great to hear because it’s amazing. One of the reasons I loved the Metroid Prime games though (at least the first two games–3 was very patchy) was because it didn’t use twin-stick controls. I’ve always thought they were clunky. In fact, with 3, it was a step towards motion aiming (Splatoon was the revelation that brought me back to console shooting). I’m sure I’d have muddled through back in the day but that lock-on and stick aim cut a lot of the clunk out. Presumably it’s twin-stick with the lock-on? That’s the best of both worlds! I can see how the original control scheme would feel awkward now, a bit like Resident Evil 4’s stationary shooting.
Metroid Prime Echoes is my favourite in the series though, I think. It’s been awhile.
JD
4773
Can you still lock onto enemies with twin stick controls?