And done! Wrapped up the other two DLCs, jumped straight to the end of WotS to unlock Way of the Demon.
The DLC remained really enjoyable all the way through, and I liked the new enemy types to fight. Still get a feeling of bemusement from some of the stuff other than the combat. Getting stopped cold by a rickety wooden fence feels increasingly silly after the first few dozen times, and the story remains hard to follow. I actually like the storytelling technique of encountering a boss, and then after defeating them getting a cutscene with some backstory as a breather, but I still kept forgetting who the sides were and what they were fighting about. As far as I can tell, you’re still helping the Tokugawa army, but Ieyasu was said to be serving his son for unclear reasons, and neither of them seemed to show up. Not sure why the Date switched sides between DLC 1 and 2. And my favorite was the stinger at the end of DLC2, with the DUN-DUN-DUN music and slow camera pan to dramatically reveal … some guy, I guess?
The game itself remained great though. Toward the end of the second DLC I found a full set of Dragon Ninja gear, and decided to respec to that. I was doing just fine with the sword, but holy crap did this respec kick things into overdrive. I went to 99 dex, and got all the kusarigama skills, and even tough enemies just melt away in one or two heavy combos. The Hayabusa-style kusarigama gets an inherent 20% damage boost, plus another damage boost from the 7-piece set. It’s so light that I went to A agility, and the set gives both extra iframes and a ki recovery bonus, so I’m just zipping all over the place, dodging through attacks, and never running out of ki. And lots of maxed out ninjutsu items round things out nicely. In particular, groundfire traps never got prioritized on my initial build, but they’re nuts, giving an easy knockdown and chance for final blow against most targets. For the rematch against the Sanada guy with the fire spear, I think he was supposed to bring in a helper when his health got low, but he was dead before he had the chance. Managed to do a fair number of the dual fights, as well as the Grand Tournament, though there are still a few left.
I went ahead and played one mission of WotD to see how it ramps up. Everything takes more hits and hits harder, as expected, but still entirely manageable with what I have. Looks like items go above 150 now, so I should probably stop enhancing the + level of the gear I’m using, since it will be replaced soon. Red-glowing guys with 5 different icons that I assume are mutators to their capabilities, though I have no idea how to interpret their meaning. Haven’t noticed too much else so far.
My plan was to take a break here and dive into Monster Hunter, but I’m still having lots of fun, so might keep it going a bit longer. Still have a few kodama that I missed the first time through. Definitely gotten way more than my money’s worth from this one (Steam says 100 hours, though a bit of that is certainly idling when I was pulled away by something or other.)