So biodomes don’t really seem to cut it for serious farming operations. They’re fine for producing Coprite, Frostwort, Gamma Weed and Star Bulb crops but they’re terrible for Cactus Flesh and Solanium because those plants grow too slowly.
Biodomes are also annoying to use, in practice. When installed on an upper level, you have to cope with ladders all the time as you run around your base, and one of my biodomes cannot even be entered or exited at all via the normal doorway.
So for improved Cactus Flesh and Solanium production, I’m thinking I will create a separate building nearby – this time a large box built with parts – and fill it with large hydroponic trays. That will require keeping a lot more Carbon on-hand to keep the trays running, but the yields should be better. I’ll probably explore nearby systems as well, and set up remote bases near patches. Remote bases are super cheap and easy to set up, I’m finding, so it’s worthwhile keeping materials and parts on-hand while out and about.
I’m also learning a bit more about fleet expeditions. Currently I have seven Class C frigates, and progress is pretty slow. Roughly half my frigates make it back without damage, and repairing the damaged frigates is super annoying, as has already been discussed everywhere on the internet. Not only is it annoying to run around looking for damaged spots, but often I get frigates that report damage but actually have none.
I also find it annoying that there’s no way to know which command stations correspond to which expeditions, and there’s no way to know which expeditions are complete when looking at a command station without interacting with it first, or the fleet terminal (which is inconveniently located, IMO). I’d like to see them add visual indicators to command stations showing the name of the ship, whether it is out on an expedition or has returned or is awaiting repair, etc. Bonus: give us a remote interface for checking this stuff.
And that cool-down timer! Boy, it’s sure frustrating having to wait 24 hours or whatever before I can send frigates out again. But then, I suppose having 24 hours of shore leave is more than reasonable compensation for my ship captains, who apparently don’t even get paid unless they’re taking a cut under the table or something.