No Man's Sky - Exploring a 60s-Scifi-cover themed universe (post-release thread)

Mass Effect could do a space ships game.

Booted this up in PSVR. Damn, the living ships thing takes over 3k quicksilver to unlock. That’ll take a bit to get to. Bummer.

NMS fancies itself a “sandbox” game and you’ve pretty much summed up precisely what it wants to be when it grows up. I love that Hello Games keeps improving and adding new (FREE) content to the already massive (infinite?) playground. I’m playing casually, on and off, and seem to have only scratched the surface but I also feel like there’s no real rush or pressure to get anything done. Well, maybe that’s not entirely accurate…I mean I have a load of missions all over the galaxy that keep me busy but the lack of any deadline or timeline means I can do it all at my slow pace and just enjoy the ride. ANyway,I think that’s precisely what Hello Games is striving for.

How many Star Trek games have been released recently?

And to update, it tally isn’t as onerous as I thought. I was under the impression you could only do one quicksilver mission per day ($250 each), but that doesn’t seem to be so- I did three yesterday. And I did the big Weekend mission which netted me $1200 or so. So I’m most of the way there already. Meanwhile, a lot of those missions make you good money- digging up ancient bones, you even get to keep the Epic bones you need, so those missions netted me ~$2 mil apiece! And I finally got my freighter, and am building my first real base, etc.- they changed it so you don’t have to go through the base mission chain to get stuff like exocraft, etc., so lots of QoL improvements. So much to do in this game!

This game is the worst (best!) at getting side-tracked. I love it and I hate it.

My session usually consists of “ok, here’s my goal tonight: fly to X, do Y, and attain Z. Simple.” Hop in ship, start flying, do a scan, see a new POI, land ship, grab the loot, maybe explore a bit, launch again, see another POI, rinse/repeat…fly to space, save a freighter, eventually end up at a station and trade for new maps and discover new POIs, maybe grab a mission or two, get sidetracked all over again, perhaps end up with a new blueprint, teleport home, build something new… finally think about getting back to the main goal of the night but now it’s time for bed so I’ll put it off till TOMORROW night… and it goes like this for days, weeks… I love it and I hate it.

Frankly, i’m not in a rush so I’m taking my time building up my income and my base and always on the lookout for a new ship buy. I’m currently up to about 12 million and I have a load of nice cargo to sell tonight, including an ancient alien relic (my first one) for over 2 million. I know there’s probably a method of making 100 million in an hour but I prefer to earn income more organically and still get giddy over every Gravitino Ball I snatch and run away with and sell to the nearest pawn shop!

You play exactly like I do! Except lately, I’ve almost managed to focus on getting the QS for that living ship. Almost.

Good luck with that! Maybe we should start a support group.

I still have no idea how to acquire Quicksilver but I suppose some alien with tell me sooner or later. For now, I’m addicted to hunting down alien relics for big $$$

Go to the Anomaly. Right next to the landing zone there’s a big computer that gives missions. One mission on the list gives QS as a reward. Mostly, QS is used for cosmetics, emotes, etc- almost none of it is ‘gameplay’. Except the new Living Ships.

Ah, thanks. Yeah, I’ve been tasked to return to the Anomaly for some time now to spea–SQUIRREL!!!

Last time I logged in after a patch my base power was all screwed up, and I didn’t have the patience to try and figure out what went wrong. I guess maybe it is time to log in again.

Is there a way to increase the inventory capacity early on. I’m still working on my first base and hit that wall where I need to ditch stuff to make space.

Also, is it possible to scan while in flight? Having to land, scan, take off, land, scan etc it’s getting boring.

I’ll be watching for this answer.

Every space station you visit has a shop where you can buy an extra inventory slot (one inventory slot per station). This is useful when you’re first starting out as you’ll naturally visit a few space stations just through playing the game. I wouldn’t bother specifically travelling to new star systems just to get new inventory slots though because…

Eventually you’ll come across a market terminal that sells “Drop Pod Coordinate Data”. Make sure you mark these with a “Save Beacon” if they are out in the wild or write down the system name if you find them in a space station.

From then on you can use “Drop Pod Coordinate Data” with a “Signal Booster” in order to find “Drop Pods”. Every time you repair a drop pod you gain an inventory slot. Using this method you can expand your inventory pretty quickly.

Exosuit Upgrade Chart - No Man's Sky Wiki
Save Beacon - No Man's Sky Wiki
Signal Booster - No Man's Sky Wiki

I really love No Man’s Sky. It’s a beautiful game :)

Here is my base on a pleasant world…

… and my maxxed inventory - woohoo

Once you do start traveling to other star systems, you will be able to summon a space station called the Anomaly. It is mostly a multiplayer hub, but it will allow you to purchase some things, including an inventory slot much like the one you can buy in a space station. (Note that the terminal is in a back corner and can be hard to spot, but it is there!) So in each system you travel to, you can go to the space station, purchase a slot, summon the Anomaly and use it to purchase a second slot.

Note that the cost to do so increases with each slot added, so your best bet is still to find a vendor on the ground that sells bulk drop pod data and buy it all up, even if the cost seems like it’s ridiculous early on. You will thank yourself later.

If you’re looking to expand your inventory slots on your ship, you basically need to scrap a bunch of ships at a space station and hope it rewards you with a voucher, I forget what it’s called. But you can use it at the same interface you use to scrap the ship to add a slot to your existing ship. This burning desire fueled much of my early exploration, hunting for crashed ships.

Wait, they got rid of the Tetris puzzle game for your inventory slots?

… I assume, yes?
Sorry - I started No Man’s Sky late into its development so I never experienced Tetris inventory.

I played it the first few weeks it came out, ironically - in the hospital. Was not very fun. Tiny tv, 17 feet away, stuck above a cabinet. I couldn’t make out so much stuff, like radar icons (which I think were later improved) and tons of other stuff.

Nice looking wilderness! I found a pleasant world recently too and it’s so nice to relax and build/explore without having to worry about hostile environments/sentinels. What are those roundish looking things on the ground? Conduits? DO you use them to organize cables?