Path of Exile

You can also link Warlord’s Mark with Cast When Damage Taken and save your mana for a damage aura like Hatred of Herald of Ash. Also, while reading the tooltip of the curse you probably noticed that it also grants some leech - however, curses in PoE have less effect on bosses. Just something to keep in mind if you plan to rely on that leech.

So, I can’t do maps until I finish Act 10, can I? Bummer. :(

68, Downed Deodre again, just need to do the other two before presumably taking on the act boss. Leveling progress is a bit slow on account of me being over-leveled as I explore the act content the first time through.

Clear speed is still OK, but I am beginning to feel the pinch at times. A couple of crit nodes really made a difference. A second run though the lab and getting 4 totems will help as well. Still only at 3k life/ES. Resistances are fine, but otherwise I really need to find some better gear. I should get off my ass and just buy a rare 5L chest.

Gave up on the Lightning Golem procc’d by CWDT and now have it on manual cast. CWDT keeps the gem level too low for the golem to be survivable enough and I want it up for damage boosting. If I need to play cautiously, then I let the totems do the work which means I am not getting hit, so CWDT is net getting proc’d to refresh the golem anyway. Need to give that more thought.

For the first time ever, I have no mana flasks. Mana regen, even at 75% reservation is plenty to keep me going. Two quite decent basalt flasks give me survivability and IC on the other CWDT gives me a nice visual indicator to pop a flask and get our of dodge.

Nah, not relying on leech. Already using herald of ash. Not sure I want to use Hatred/anger. The cost is a bit high for my taste. I like the idea of Mark as an aura, if I can get the size large enough.

Get some mana leech (on rings or jewels), around 0.4% should be enough. And then you reserve as much mana as you can while still having enough to spam your main attack skill. Hatred is a massive dps increase and it’s definitely worth using if you’re not going for Blood Magic.

Ah, ok. I just realized that, much as herald of ash is a % of phys damage where the others are not, that hatred is also a % of phys (I was assuming it was a palette swap with anger…my bad). Now I see why that would be worth doing.

Congratulations! You say in your forum post that you plan to take a break from Sarah now, what next?

Thanks. I’m gonna leave SSF behind for a bit and go over to the regular Harbinger league. I think I’ll try the Righteous Fire/Searing Bond totem build first.

I missed a surprise mechanic in this mission. Maybe you did too: when carrying the spirit back to the exit you cannot use most movement skills or the spirit will be dropped.

“After you retrieve the Karui Spirit and begin to escort it out, you cannot use movement skills or leave the instance (other than by using the exit) without dropping the Karui Spirit. These skills include: Leap Slam, Whirling Blades, Lightning Warp, Shield Charge and Smoke Mine. Cyclone and Flicker Strike are an exception and can be used without dropping the Spirit. The Karui Spirit remains stationary until it is retrieved again. You can use Flasks to boost your speed.”

That didn’t used to be true. Did they change things up? Or were you being sarcastic?

You used to be able to do maps as soon as as you got a map drop.

Far as I can tell, it’s true. You don’t get maps until after defeating Kitava in Act 10. On the up side, you also don’t get the Merciless resistance penalty (-60) until after Act 10.

Oh, that’s interesting! But in this particular case, I was in such a hurry not to run out of time, that I simply didn’t pick up the spirit.

I just discovered daily master missions and did one of those for Haku. In that one, I zoned in next to the spirit and you have to make it to the exit within the time limit without knowing where the exit is.

How could I have a problem killing a boss? I’ll win every time. He might kill me but then I’ll just Checkpoint and keep going.

And since most attacks are near one shots and he has a million health, it’ll probably happen at some point.

It’s anti-fun and poor balance in my opinion. I’m mostly enjoying the rest of it, but a game “balanced” around boss zerging/portal escapes is silly.

Except it’s not but okay.

Yeah, I didn’t portal on any of the bosses. I did end up zerging both A5 bosses and the final A10 boss, but I think that’s a case of classic GGG releasing bosses that are a bit too tough and then toning them down a bit. Happened with Dominus, Piety, and Malachai. Malachai got nerfed a couple times I believe. I imagine it’ll happen here eventually.

Although I think I could have beaten both A5 bosses without dying if I’d known the fights and geared up properly first. The A10 boss, no. Not in his final phase; it went okay until the very end. I really think I can’t beat him without portalling right now so I hope either he’ll get some nerfage or flask charges will become a bit more abundant in there. Or that there’s a trick to it that I don’t know, which is what I really would like to be the case but I suspect it isn’t. I’d love to find out I could avoid what killed me somehow and just didn’t know it.

I’ve decided to try all the new bosses blind, just to see how it plays out. Just beat the 1st A5 boss (Innocence?) with my Necromancer. It took a while, and I think at the end my flasks were all empty, so if the fight had lasted 30 seconds longer I’d have been toast, but I made it first time. Didn’t have the energy to continue after that!

That’s what I did with Sarah, and died only once, to A5 Kitava. Though it was really close to another death with A10 Kitava and I used a bunch of portals. @Outlandish is probably right that Kitava is likely to follow Dominus, Piety, and Malachai in getting some kind of nerf, though it may be fairly minor since this is supposed to be the big bad dude in story mode.

OK, So this game has really stuck with me this time around. I’m up to 58, in Act 8 now as a summoning/firestorm witch (pewpewpew) Pretty much following a build I found online. (this is me)

I am having a blast with the build. I am really squishy, but it usually doesn’t matter because I am usually well away from the action (Curse you Brine King!). I take any and all advice about my character btw =) This is really my first time playing this game!

I have a question about trading, because I think I’m to the point that I need to start worrying about it. How does the actual process of trading work? I sort of get that people use poe.trade or just forum crawls to find things they want, and that you pay with stuff with orbs, but then how do you find people in game, meet up, trade, etc? Do you just old school arrange a time to meet? How do you get in the same instance with a person to make a trade?

Poe.trade always.

When you find an item you want to buy, click the “whisper” button at the bottom of the item’s box. This copies a DM to your clipboard, so in-game you just ctrl-V it into your chat box.

If the seller is around and willing to sell and hasn’t sold it already (and man, sometimes it feels like the whole damn world is AFK), they’ll send you a party invite. Accept it, right-click their portrait and go to their hideout (always the seller’s hideout). There you can trade, exchange 'tyvm’s and be on your merry way.

IDed this beauty last night.

No life, I’ll give you 1c for it.

Yea, that’s pretty nice, hard enough to get 3 complementary rolls, don’t think I’ve ever had a 4 except through spending an exalt on poe.trade.