Path of Exile

If you just follow what to slot when it’s very easy. In the POB you can pick what level you want the skill tree to display on this build, so it makes it very easy to follow along. Once you get conduit the build becomes so ridiculous, it hardly matters what you do. I have absolutely garbage gear, and just laughed my way through the campaign.

Ziz builds are always way way inside the game, and I usually end up implementing about 50% of them lol. The basic premise of the build with carry you, without all the min/maxing, which is why this build is so great.

The tree is actually crucial in this, if you just follow the tree, and slot the minimum spells, you’ll be fine. I completed the game with a 4 link.

The TLDR for this build is, cast orb of storms to get shock on everything, then cast conduit, move forward 10 feet and repeat. Everything dies in one hit of conduit mostly.

Here’s a really fun build, using Trickster and Lightning Conduit. It’s ridiculously tanky, and still does great damage…might be my favorite build of all time. I have been face tanking bosses while leveling, and my health doesn’t even move lol.

Makes a great starter, as I’m playing it solo self found, with garbage gear and it’s still great. Once I got to about level 35, my health bar just stopped ever moving. I can’t imagine what this would be with top gear in trade league.
POB

So ummmm… new league launched December 9, the Forbidden Sanctum. Anyone playing?

PoE is very much a comfort game for me at this point. I can dive right in and enjoy the time without putting too much commitment into it. And when a new league is announced it often piques my interest, so I start thinking it might be fun to dive in, but then I check out the league features and end up thinking that it’ll end up being more of the same (so I drift off and do something else).

I’m playing a bit. Nothing too serious yet. Trying to figure out the league mechanics and such and whether I like it before getting too far in.

Right there with you on PoE being a comfort food sort of thing.

haha, Ruthless mode! How did I miss this?

If you dislike endgame, dislike the feeling you just have to follow guides, try this and be forced to play your own way, with exrtemeley limited access to items, gems and crafting. Might be fun for the odd change!

That actually sounds pretty cool. After playing the D4 beta this weekend I was actually just thinking if it would be possible to make a game like there where worthless loot didn’t drop like crazy but what did drop was more valuable. Could a game like that still be fun or do we need the constant drop of loot to keep us engaged in these.

I don’t think the loot fountain is necessary. I would prefer fewer but more impactful drops and I guess that’s kind of achieved by using strict loot filters. If there is a constant stream of rewards for killing mobs, I’d like it to be in the form of currency or something similar that I can stack easily.

That said, with PoE being so much about the economy, inventory management becomes an intentional issue for players to deal with in the regular leagues. It’s not an aspect I particularly enjoy, but it’s a part of their design. I don’t think something like D4 needs it, though.

Fair point about loot filters which I use when they are available. Which begs the question why do these games do this? POE is a little different because of the economy and the ability to take common items and upgrade them but I’m playing Grim Dawn now and it didn’t take long for me to get to the point where I just ignore every yellow item that drops because they are useless to me. Why bother dropping loot that no one will ever use? To give me something to sell so I have money to spend in a shop that I’ll never spend money in? It’s really dumb and I hope it’s something that we see change at some point.

In most of these games, I feel the same way. Playing Last Epoch currently, there are reasons to still see blues and rares throughout the game as there are affixes you can pull off of them and otherwise use in the crafting system of the game. It comes with a robust filter to narrow down what you’re hunting for, though.

Nioh 2 is sort of a different genre, but it combined Soulslike with Diablo style loot. I found the loot there to be really annoying to deal with, and unfortunately that carried forward to their future games (Strangers of Paradise and Wo Long). It’s perpetually one of those things where I find myself asking that same question you just did “Why drop all this stuff no one will use?”.

It’s either a leftover vestige of the original Diablo, or the loot fountain thing does ping people’s dopamine dispensers. It doesn’t for me, unfortunately. I get more excited for the fewer, rarer, and better drops.

Favorite quote from that announcement:

Aspects like item scarcity and support gems being valuable really feel like the early days of Path of Exile, just without desync.

Path of Exile Crucible league starts in a week. Here’s the announcement trailer:

There is so much info I can’t even summarize it. Lots of changes. It’s overwhelming.

Shattered it’s Steam record today, hitting 211k online.

I still await the day they remove Labs so that I might enjoy their game.

I know the league mechanic works wonders for the hardcore fans, but things like having to run through the Lab four times per character and that sort of thing are big reasons why I don’t play anymore. Every time I think about giving a new league a go I think about that and nope out.

I’ve probably run the Labyrinth a couple hundred times and I’ve hated every single run.

I just use poe.lab to speed run them. Labs 1 and 2 take no more than about 10 min each and the 3rd run around 15. Usually I wait until I am over-levelled so they are essentialy pretty trivial (aside from traps).

This is what made me quit playing. I can’t see ever going back.

same here

Woah! Never had that happen before! 5x 6L’s dropped from a particualarly nasty red Einhar beast.

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Crazy.

6 divines, nice.

Not anymore. :( They changed that recipe to give a bunch of fuses instead of a divine. Part of why divs and exalts have swapped places in the economy.