Portal 2 Announced


#901

Well I know with the Developer commentary, you can jump to the start of any chapter.

As for the single player , I forget :p


#902

Having also finished the co op, I'm sure it is possible. Have you seen those weirdos who multibox like 8+ WoW characters? With the right setup, I'm perfectly confident a single player could breeze through Portal 2's co-op.


#903

After you finish, if you select New Game, you have the option to start at any chapter.


#904

Finshing the co-op solo is the ultimate test of skill.

(Lets start a rumor that this is possible just to mess with people.)


#905

2 hours in. So good.


#906

oh it gets better :p


#907

http://www.makeuseof.com/tech-fun/portal-kombat-portal2-mortal-kombat/

"Split personality" is pretty great.


#908

Here is some generic advice for enjoying Portal 2 that is not in any way a spoiler:

Whenever Wheatley is talking, consider just standing still for a while, until you're really sure he's done. His dialogue goes on for much longer than you'd think in almost every case, and most of it is hilarious.


#909

This game sure has a lot of loading screens. Been a while since I've played a game like that.


#910

Ah, it's Valve. Forgive them.


#911

Since there's a clever line of dialogue every single time you enter an elevator, I think you're supposed to bask in its brilliance while you wait for the next level to load.

When it started to get on my nerves, I just quit and played again the next day.


#912

The loading screens are probably because Valve packed each map with a lot of stuff. There's three times the maps compared to the original. There were often 2-3 tests in one map, whereas Portal 2 has only 1 test on each. There's just so much scripting going on in some places.

The only strange thing is how they ditched the "smooth" loading from previous games, instead having a fade to black each time.


#913

They are still very small scenarios in comparison with other engines. And it's not like the graphical quality can explain it (nice lightning, little else).


#914

How long is the loading taking for you guys? It's like 5 seconds on my PC, which isn't all that horrible. I assume it's worse on the 360 and PS3.


#915

About the same.


#916

Gotta fit into that console memory footprint!


#917

wat.

Valve's play-time-to-loading-screen-time has always been noticably bad compared to industry averages, even back before they started supporting console releases. Even now their engine is in some ways still very much Quake 1/Quake 2 era in terms of data packing, despite the various graphical spit-shines it has gone through since then. This is what kills them with the loading, not supporting consoles. I play a lot of console games with absolutely no loading screens once play starts.


#918

I just watched the developer commentary and I'm so glad I already completed COOP before doing so.

So, i am warning you: Do NOT listen to the developer commentary (under single player) unless you've already completed COOP, otherwise several puzzles will be spoiled for you.


#919

Just like with the first Portal game, this one makes me feel stupid and motion-sick.

And I love it.


#920

Yeah, agreed. It doesn't have as much to do with consoles as it does with the age/architecture of their engine.