I get it. It isn’t for everybody, and it’s easier to reach the required rank if you begin when the pass becomes available and have access to decent posses. In my case, I had already been playing the game for quite some time and was past rank 70 when the pass became available on Sept. 10, so I wasn’t dealing with the added pressure of completing 70 levels in 10 weeks, as another player might be. I don’t think it’s really supposed to be a sprint, though, or at least it shouldn’t be treated as one; the passes are directed at (or are better suited to) people who tend to play regularly over longer periods of time, or for people who happened to have invested more time in the game already when the passes become available. Looking at it from your perspective I can see, now, how it might feel more daunting to be just starting out, and be at rank 7 (or whatever you happen to be when you complete your first story mission), and realize that you still have 63 levels to go in order to reach rank 70 by the deadline (Nov. 18th for the first pass) and receive all the rewards.
As for the gold, you may be discounting how quickly gold tends to come. RS has all kinds of little promos and gives gold away for free all the time. For example, I earned 10 bars once just for turning on 2-factor authentication on Social Club and, on more than one occasion, 20 bars for simply jumping into the game once in a given week. And there are lots of little ways to keep it trickling in at a steady rate. Gold isn’t hard to come by. They want barriers of entry, at least as far as using gold for the passes is concerned, to be easy enough that more people are motivated to participate.
Kolbex
2874
I just started playing this this weekend, made it to Horseshoe Overlook and gave myself the Lemmy Kilmister at the shaving mirror and I think I’m kind of in love with this game already.
Kolbex
2875
Although I have to say making what will likely be the player’s first mission of chapter 2 dump you way far from your horse without transport back unless you feel like horse thieving is a pretty dick move.
Also this game really doesn’t go out of it’s way to explain itself.
Nesrie
2876
It does not. Are you sure you can’t just call your horse with H? I never had to steal a horse unless it was part of a mission or I wanted to.
Kolbex
2877
I was all the way in Valentine and my horse was back in camp. I don’t think I can whistle that loud. The game told me back in Chapter 1 that if my horse is too far away I can’t whistle for it, but it never really told me, of course, how far that is. I did not actually try. Maybe I should have.
Nesrie
2878
That’s not how whistle works. It’s more like a… spawn.
Kolbex
2879
I’m positive the game told me that bonding with my horse would increase the distance from which I could whistle to call it, and this article says the same, which implies there is a distance beyond which you cannot whistle for your horse. Are you saying this is not true? I should have tried, I guess, but I ended up just stealing another guy’s horse and then accidentally killing it by tripping over a rock at high speeds because steering a horse is no less awkward in this game than the last.
Still having a good time.
Nesrie
2880
I never had to walk back to camp.
If I understand you correctly, you’re saying a mission just sort of dumped you in the world without your horse. I am pretty darn sure whistling would bring that horse to you. And in towns, the horse could be nearby and you just not see him/her.
I guess the other option is go to the stable and get em, but I never had to do that for a lost horse.
Kolbex
2881
When I got control of Arthur in Horseshoe Overlook, there were three missions on the radar. Two of them were some distance away, and the third was an Uncle mission right there in camp, so naturally I gravitated to that one. This mission had you drive a wagon into town, and then at the end of it (I guess I’ll spoiler this bit for others), a guy recognizes you from Blackwater and you have to chase him. At the end of this, I went back to town and the wagon was nowhere to be found, and my horse was still tied up in camp where I left it. Now, I chose to return the horse I “borrowed” for the end of the mission chase for good boy points. I suppose I could have kept it, and honestly if I’d realized those bastards had left me behind in town instead of waiting for me I would have.
Nesrie
2882
And you’r saying after that you just got on the road and walked home? I feel like, that’s not right. I mean I know it’s a really, really early mission, so I would’ve done that almost a year ago but I do not recall just huffing it back to camp on any mission.
Kolbex
2883
Hell no, I stole a horse and rode it home. Actually what I did was mill around for a bit wondering what the hell I was gonna do, then I took a bounty mission, stole a horse to do that, killed that horse in the course of that mission, then took the guy’s horse who I had been after and rode it back to town with him slung over the back, then rode his horse back to camp, where my horse was still hitched up. Then I got yelled at by Abigail or somebody for trying to “ride” my horse in camp by just getting on it and trying to leave. I left it hitched up closer to the edge of camp after that…
Perhaps you just kept the “borrowed” horse?
Nesrie
2884
If that happens again, try looking for the stables. Your horse should be in there.
As for keeping horses, stables although it kind of sucks most of the ones you can steal aren’t that great. If you don’t know about stables yet, it’s probably a mission in the chapter you are in… and if that’s the case, it could also be the reason you don’t know what I am talking about!
Kolbex
2885
Yeah, nobody has mentioned stables yet. I think this was like the fourth mission in the game, period.
Nesrie
2886
Okay. My bad. Sorry.
That mission would go into horses a lot, a lot more.
Soma
2887
I don’t want to derail the RDR2 PC thread so this goes here.
At this point in space-time, I kinda think Planescape Torment is a bit shallow. Mainly because the Nameless One’s struggle is so far removed from us normal mortal. So I am not surprised at DeepT’s comnent.
I’m at Chapter 3 at the moment and going through the story missions. So far it is slow burn, but Arthur at this point is still a brute, despite me steering him to doing good deeds. The whole game is about using bullets to solve problems. Stealth mechanic or non-violent takedown doesn’t register in the game’s morality system, which I think is by design. The best Arthur can be is an houourable serial-murderer. Given the body count he racked up, it sounds about right.
The gang is criminal through and through, from Dutch’s delusion of grandeur to other more mandane hustler like Hosea. Micah is an anti-social psychopath and found a place in this gang, that says it all.
And at Chapter 3 there are plenty of doubts in Arthur about this way of life already. From the supposed muscle of this gang, he is showing wisdom Dutch or Hosea doesn’t have.
I can see from a mile away where the final confrontation will be (that red area you can’t go), but I want to see how it plays out.
Kolbex
2888
I just did the mission yesterday where you take Lenny to the saloon and the whole thing is one of the funniest bits I’ve ever witnessed in entertainment, period.
mtkafka
2889
Just an FYI, after finishing the game wanted to see if I could find Ken Burns The West somewhere… great! its on Netflix! as is the Prohibition one too. Both are great.
Totally. Such a goddamned hoot.
None
2891
I caught Lenny in the act!