I tried out Children of a Dead Earth. You think that you know approximately how bad the UI is going to be going in to the game. You don’t. There is no possible way that you, as an outsider, fully understand how hostile and terrible the user interface is. I’ve been to that hell and I wouldn’t wish it on anyone else.
I am afraid I have to agree. It ruined the game for me, or it might not, the ui is so hostile I could never tell. Its a shame because the game concept is great.
Both are good. There is less fighting in Helium Rain so I would probably give it the nod. But Astrox is super relaxed as well really. You can almost always run away.
Edit: Actually I will give it to Astrox because Helium Rain doesnt start with auto pilot docking. It uses the backwards Elite system of starting you wasting time on manual controls before you get to use the proper automated ones. Although not as bad as Elite (you get past it quickly and I think in the new patch you can now research docking immediately) its still irritating when you start out. So I would go Astrox Imperium for super chill.
But if you do get helium Rain, yeah research docking first. There is zero upside to manual control.
@Rod_Humble@RichVR@BrianRubin I picked up Astrox Imperium on sale and played for about 90 minutes. I found it extremely well made but the universe felt bland and generic. Before I hit the no-refund 2 hour mark, I wanted to hear from you if that first impression is wrong. I don’t need crazy shit, just some personality and sense of a unique game world.
Thank you both. I decided to keep it, and keep at it. The sale price is small and I trust both of your judgments. Also want to support an indie dev who is dedicated to the project.