New adventure game from Dynamic Labs, developers that used to work at Telltale games:
From their website:
Star Trek: Resurgence is a narrative adventure game featuring dialog choices, relationship building, and exploration. Alongside dialog-driven role playing and rich branching storylines, you will also engage with the Star Trek universe in a variety of other gameplay styles, including shuttle piloting, phaser fights, tricorder scanning, stealth, and micro-gameplay mechanics.
Direct control of player movement in Star Trek: Resurgence uses a 3rd person “over the shoulder” camera. Dialog-driven role-playing is presented in a playable cinematic format.
Star Trek: Resurgence follows two principal characters through a single epic story, with gameplay switching between the characters, similar to Telltale’s Game of Thrones or Tales from the Borderlands.
Star Trek: Resurgence is set in the year 2380, in the era immediately following the Star Trek: The Next Generation feature films.
Star Trek: Resurgence features an all new crew on an all new starship, but also includes characters that are fan favorites. Stay tuned for more info!
Star Trek: Resurgence is created by Dramatic Labs, an independent collaboration of 20+ former Telltale writers, developers, designers, artists, and producers.
Star Trek: Resurgence will be familiar to fans of Telltale’s unique style of gameplay, but it also brings some welcome additions and refinements from Dramatic Labs.
No. Star Trek: Resurgence is a single, large story that will be able entirely available upon release.
Star Trek: Resurgence is proudly being built using Epic’s Unreal engine and Beanie™, our interactive screenwriting system and narrative engine.
Star Trek: Resurgence is being developed and published independently in partnership with Epic Games; under license from ViacomCBS.
Curious about those refinements/dissatisfactions with Telltale’s model. I’m willing to overlook significant clunk if the stories are there and there’s a little less railroading (hopefully more trait-based storytelling, but that may be asking too much.)
I’m watching this and thinking the whole time, this would be better in VR. I think I’m kinda done with the idea of watching someone who isn’t myself, but representing myself, walking in cool places that I want to be for me, instead of actually doing it. Especially if it’s an exploration and obervation heavy game, swinging the camera and walking a clunky character around over and over to find the story bits is so odious in third person, but so natural in VR.
But I’ll add that I also like the more nuanced adventure approach, rather than a Trek FPS.
I do love the stirring Great Value John Williams ADVENT0RE MUZIK swelling and crashing over placid footage of your character casually slouching through a spaceship hallway with the ambience of a DMV. I will absolutely 100% buy this. (Not a joke)
I don’t know why, but this randomly reminded me I still need to play Voyager: Elite Force 2. I played through the first one, and it was just okay, but the second one’s demo was excellent because they had a shotgun. It just made the shooting feel so much better than anything in the first game. (Edit: Oh hey, and it came out on GoG in 2021! Nice. I had missed that news).
Ahem, sorry, back to Resurgence, yay, a narrative Star Trek game, looking forward to it.