For people that have gone pretty far into the game or finished:

Has anyone ever found a module to go into the sensor slot at the front of the ship? I made it to the end without ever finding something that goes there.

I have not made it very far into the game and have some item that increases my view range by 100% Bought it from the spy traders I believe.

  • Reduced difficulty of Scryve Juggernaut (non-boss) and Xraki boss battles.

Squid ships made these battles trivial in the first place, though.

Yes, but it’s not really at that.

Yes, that was how I dealt with them. circle around dumping ink to wipe out the shield generators, and then just keep getting it to run through ink to wear it down.

Are you supposed to get access to squid ships early on? The selfish buggers never gave me a crew member or a ship, and I’ve yet to find one after 13 hours so far. I just met a Skryve battlecruiser and… well, I reloaded an earlier save! One shot death, ouch (I was down a bit on crew admittedly).

Yes, if you complete some missions for them, they’ll become allies and you can then ask them for ships or pay for them through the recruiting interface.

I also picked up their ink weapon from a crashed ship, which was handy

Hmm, I never understood what the ink did. I just used the space fish on the bosses to take out the force field generators. Then the fish would die to the boss and from that point I would use my main ship (which I used for most every combat of the game) with the super-nuke and phaser point defense. It was quite trivial to kill the bosses that way.

I believe the most confusing thing about this game is that there is no reputation in the game. So the game will throw hordes of ships at you while you are trying to get to a race’s homeworld to make contact with them and maybe ally with them. It took me a while to resolve the Drenkend because I thought I was messing things up by killing so many of their ships. But once you do what you need to get them to stop shooting they just stop with no mention of the men and material you cost them.

I’m not that far yet, but it makes sense. Drenkend are just all clones that are thrown into the meatgrinder, after all.

And not very smart ones at that!

I met my first Drenkend the other day, but the game keeps crashing on me when I go to the fleet battle. I get about 30 seconds into it and the screen freezes but the game keeps going in the background (including all the sound effects). Did it three times in a row now, although I had it happen once before early in the game (and on reload it was fine).

Not sure if you guys saw this but you might find the Zero Punctuation Review of Star Control: Origins pretty entertaining. :)

https://www.escapistmagazine.com/v2/2018/10/10/star-control-origins/

It’s pretty rare when I don’t find things to laugh at in his reviews, what’s amazing since he hates almost everything he reviews is that he gave this a thumbs up. You can count the number of times he does that per year on one hand.

Slugs and Sinistar. Heh.

Man, I forgot Yahtzee existed, probably haven’t seen one of his reviews in years.

Yeah, me too. Another backlog, how nice.

So, did anyone finish the game? What are your impressions?

I finished it. My impressions are “meh”.

I think my two biggest gripes are the melee combat and the collecting of resources, which represent about 95% of everything you do in the game.

In melee, I can only best describe the combat as “floaty”. It seems that even the chenzu dreadnaught from the original game would seem nimble compared to most of the ships in this game. Its like every ship has a tiny thruster, but a high max speed. Also enemy shots will push you around.

The ship designs are also very bland. This is nothing like the original where each faction ship was very distinctive. Ships were mostly the same with a set of random weapons, which were not particularly interesting. Melee combat was also super deadly. Lots of times ships would just die super fast.

I ended up just outfitting my main ship with a bunch of deflectors, using the best nuke, and phasors (upgraded point defense). Then I would run back to earth for a refill every once in a while.

Also the story was not all that good IMHO. Basically you spend your entire time doing faction quests which are mostly fetch quests. Go here get x, or scan x and then return. Then all the faction people are totally useless except for some scripted event in the end. I hate this kind of crap, where you are the only one in the entire fucking universe who can do anything, even if it is a totally mundane thing anyone can do.

In short, it is a very forgettable game. I mostly finished it because I just wanted to see the ending and say that I finished the game.

Ohh bummer. I was interested because Star Control 2 was one of the few ‘cult classics’ that I didn’t play in DOS times.

Well, to be fair, the above is just one opinion. I would not base my decision upon what one person says.