Are there opinions on any egregious gaps in the UI/UX that are properly filled by the Workshop? I glanced at it and noticed some fairly simple stuff like “always showing area of effect for buildings that create dust” and the like.
Are there opinions on any egregious gaps in the UI/UX that are properly filled by the Workshop? I glanced at it and noticed some fairly simple stuff like “always showing area of effect for buildings that create dust” and the like.