Ok, I’ll launch 3 sundivers like so (d = diver, S = mothership), 2 in outer orbit, one in inner)
-----
outer d | d
--S--
inner d |
-----
Ok, I’ll launch 3 sundivers like so (d = diver, S = mothership), 2 in outer orbit, one in inner)
-----
outer d | d
--S--
inner d |
-----
Current rulebook on their site too:
Oh hey look at this
:P
Haha… if it makes you feel any better, I didn’t choose first player according to that discussion above. I set out the ships and Matt’s was the one that had the big gap!
When playing Sol, we always made a great show of haranguing anyone who innocently asked “Is it my turn?”. We would then look at the board and the ship gap and say, in as punchable a voice as we could muster, “Gosh, if only there were some way to tell who’s turn it is!” We were pretty clever that way.
And by “we” I mean “me” because anyone else would just tell the person whether it was their turn.
-Tom
Ok, so after carefully reviewing the rules, really not figuring out what my strategy is going to look like, but planning out a couple turns anyway… I’m going to do exactly the same thing Matt did.
And I’m a Matt. So at this point the Matts are in sync. @Dave_Perkins
Ok, after careful perusal of the condensed rules I believe the following is legal:
I’d like to launch two sundivers to the two inner orbit spaces “below” my mothership and then advance the forward (closest to arrendek’s mothership) one one space counterclockwise.
I think @Kolbex’s divers should be one space apart. The back one should be one space further back. He deployed 2 and moved one forward to leave a gap.
Ah yes, I got lost when I hit “one one”, reading that as “two”.
jk
Just wanted to say: preeeeeetttyyyy
I will also launch two sundivers into outer orbit, and then one sundiver into inner orbit at the front of my ship. Basically, what @Matt_W did, too.
-Tom
And now my sad news: I am traveling until tomorrow evening, whereupon we shall continue! I’m happy that we all got a turn in. I mean, besides me.
Everyone but me is taking the exact same turn, eh? Is this game solved?
Considering we’ll probably all be using each other’s stations in a few turns I don’t think it would be possible to “solve” it unless we all did so as a team.
Who swapped out my beautiful yellow ship for some chibi kids scissors!?
* Can’t unsee it, Jerk Chicken.
I will once again launch 3 divers like so:
-----------
outer d |
---< S <---
inner d | d(d)
-----------
The (d) in parenthesis indicates a diver already on that spot. I added arrows next to the S to denote counter-clockwise ship movement: forward is left.