Tried the raid for a few hours Thursday night. Banged our head against the first boss for at least 2 hours, then called it a night.
It’s wayyyyy too hard for a first boss in the game’s first raid. Very mechanically dense, and the boss’s aggro mechanic is really dodgy (sometimes he’ll just ignore the person he’s focused on for a few seconds, and I don’t understand why). It’s also very unforgiving if you screw anything up - Boomer will literally full heal if you mess up.
I’m still gobsmacked that they put in the time to create this massive new area, only to create content within it that a tiny fraction of their actual playerbase will ever see or finish - both because of the difficulty, and the lack of matchmaking. Honestly, a less complicated “raid” that could be done with seven other randoms, with a few added mechanics, but nothing quite so unforgiving - basically like a feature-length heroic difficulty mission or something with multiple bosses - would have been a blast.
Instead, I haven’t bothered to try and get in another group since, and I may just be done with the game, despite getting the “Year One” pass (which in this update amounted to two easy, exclusive 10 minute “missions”).
Division 2 was a lot of fun for a while, but Massive have badly fumbled virtually everything about the game post-launch – including last minute cancellations of planned changes TWICE, after outrage from their own players. It feels like they don’t know what they are doing.