Oh I played it well after launch and sunk a couple weeks into it, have a CP140ish stamina DK. I never did respec that health, though.

This build?

Yeah, that looks pretty comprehensive.

One thing worth noting if you’re new–Deltia points it out in several of his videos–make sure while you are leveling that you keep at least one skill from EACH of your skill lines on your bar(s) at all times. The reason this is important is a) skills that are on your action bar progress faster because they benefit from turning in quest xp and b) each of your main skill lines has an overall skill level that is important for unlocking the sub skills under it as you progress. Keeping one from each of your lines on your action bars will allow the 3 class skills to roughly stay at the same level while you progress.

I know that can be confusing but really isn’t after you’ve played for a bit. See this pic:

In the shot above the class skills are Ardent Flame, Draconic Power, and Earthern heart (think of them loosely like the different skill trees in Diablo or Wow). Each one of those skills has an overall number (in the shot you see Ardent Flame is 50) and underneath them are the sub skills. Each of the sub skills needs ‘X’ in the main skill to unlock where ‘X’ increases as you get to the higher level skills.

Hope this helps.

EDIT: I should probably call them abilities instead of sub skills to stay accurate with the game nomenclature.

Man, I loved sorcer in ESO. But for the console I have made a rogue because otherwise it will be like re-replaying stuff too much. Sorcer was nice because the blink thing was a good “leave me alone” for PvP and and since in ESO everyone can be invisible you did not really sacrificed anything/much.

The easiest class I leveled was my stamina sorc, that still used pets. Bow + dual wield + pets, pretty much invincible right from the start. I used bow and tank pet to get to level 15, then started with the DW stuff from there. The tank sorc pet + a bow makes the early levels just super easy. It’s also really fun lol.

Once you get some levels into a stamina sorc, and get the spamable mana recharge and heal, you are literally unkillable. I soloed dolemens and world bosses with that character with relative ease.

Stam sorcs are probably the most resilient of stam classes due to crit surge / dark deal, but mag sorcs are capable of ridiculous stuff like this.

Not that you’d ever want to repeat that, but they’re on a whole other level of survivability.

I started a magplar because I had never played Templar before.

A decent (text!) n00b guide: http://tamrielfoundry.com/topic/how-to-level-up-your-first-character/

This is a video of my character AFK.

Sorry about the shaky cam, I was dancing.

The week of free play and the great sale price (less than $10) got me to install this to give it a try. So far it seems like just the type of MMO I like. I created a high elf sorcerer and I’m guessing that the first things I should do after I get out of the tutorial is join the NPC guilds and try to get some training gear somehow? Is that about right?

I also started playing this recently thanks to the good sale prices out there on the gold edition. Enjoying it so far, though I don’t know how long I’ll play it… the last thing I need is to get addicted to another MMO. (Took me long enough to quit WoW.)

That said, since I’m fumbling my way around without looking at guides or anything (because I prefer it that way), I would ask one question - is spending gold on inventory upgrades early on a wise use of my money? Because I’m pretty much constantly full. I’ve bought one bag upgrade and one bank upgrade each, but I can see the cost increases are quite steep. Yet I can’t think of what else I need my gold for.

Should I be hoarding it for anything else at this point in the game? (I’m currently level 10, if that matters.)

At level 10 go to Cyrodiil and do the (short) tutorial. You’ll unlock the most important skill in the game – Rapid Maneuver. You’ll wonder how you slogged through 10 levels without it.

Having training gear is helpful, but I believe the bonus experience only applies to kills and not quest completion. So it’s not vital.

I would upgrade space until it starts costing around 5k. At level 10 you may not have that much though.

Honestly the best way to solve the problem is to sub to ESO plus but that’s the easy answer.

You can go old school and create a couple alts to mule for you.

Also, find and join a trading guild. Almost everything is worth more than what it vendors for, especially mats for alchemy. Good way to significantly improve your income as well.

Yeah, I think I just bought the second pack upgrade for 2000, but the next is 5000, and I think the next bank upgrade is a similar amount (may be higher, I don’t recall at the moment).

I may end up making a mule for the short term… I think my main problem is that I’ve always been a packrat and there are just so many crafting materials… and I haven’t yet figured out which ones I need/want to keep. Sending some of the stuff I’m not actively using to a mule would probably be beneficial.

I’ll look into a trading guild, but I hate to commit to a guild when I’m not sure how much / often I’ll be playing. I don’t want to be dead weight to any guild. Anyway, thanks for the advice!

There are many trading guilds that have no requirements to stay on with and since you can be in 5 guilds there’s no reason not to. The guilds with the prime vendor locations (i.e. high traffic like Daggerfall) do usually have some kind of requirements simply because they are popular.

ESO plus fixes the inventory problem in one fell swoop with a special crafting mats bag and if you ask me is the biggest reason to sub. That said you can still old school mule and see a metric shit-ton of content in the base game.

First time I tried this game I got a character to level 7 and then stopped. The next time I played I started a character and got it to level 6 and stopped. I just played the 2nd character for a bit and got it to level 7. I just met the prophet guy in the cave. While the basic of playing the game are pretty simple - go to next quest, read dialog, fight things, I feel like I don’t know what I’m doing.

I’m not sure if I should just ignore crafting because:
1- I have no idea what components are important to keep so I keep everything.
2- Running to the bank to make deposits gets tedious.
3- My bank account is full.

Maybe I haven’t played enough to really tell, but it seems like the game is less about wandering around like in Skyrim and more about following the quest lines. Is that right?

The combat feels a little better here than in Skyrim. I’m wondering if that is the main benefit of playing this over Skyrim since I play it single player and ignore the PvP / group stuff.

If you don’t cheat like 99% of the player base, wandering and finding skyshards / lorebooks on your own can be a nice incentive to explore. There’s even in game riddles and hints to help you along.

The majority of people (like me) just downloads an add-on that shows the location of all the books and shards though.

I sympathize. The crafting in this game drives me up a wall. There’s a zillion crafting bits and my inventory keeps filling up. I have to start destroying stuff to make room and I have no idea what I can drop without screwing myself later. Then there’s research, runes, and now furniture, and on and on.

It’s like Fallout 4 before I figured out that I just didn’t care about any of that stuff. Maybe that’s what I need to do here. Just throw my hands in the air and give up on crafting.