Nah, not really. If the game is as enjoyable as it seems to be once it comes out, they will be back. Gamers are fickle and like a good game. And Obsidian games are generally with the effort, IMO.
If there’s one thing I’ve learned from the various gamer “backlashes” over the years, it’s that talk and following through are two very different things.
I also think in this case it would be misguided to punish Obsidian for a decision they likely had zero control over. In the case of this specific game it would be a particular shame, because there’s a 0% chance of any future sequel doing the same thing, as that game will be published by Microsoft.
As always with games, if it’s good, I’ll buy it. If that means using some other storefront, so be it - regardless of whatever the behind-the-scenes reasons are for that.
Yeah, whatever my opinion of any particular store, my decision to buy this game or not is based on whether I actually want the game. I want this game, and as buying it on Epic is not, say, akin to making me slaughter a goat and daub blood on my face while chanting a Latin mass backwards, I’m cool with that, as a gamer.
As an industry observer/critic/gadfly, that’s another thing, but that’s in a separate compartment. This sort of spat doesn’t hit me as a great moral watershed.
It’s more like, I already have around 10 huge RPGs sitting in my backlog, and it’s not like I’d get very far in this one. So if they’re an Epic exclusive, I can easily wait a year + however long it takes for it to be $5.
Thanks for posting this, I loved it. It was a great way to show case how wide open the game might be in terms of options and reactions/consequences, while showing off some fun stuff. It’s really coming together, and looks great!
I love that they were just enjoying the game’s mechanics rather than following an meticulously rehearsed scripted demo. The art direction of the city was really strong. The little world building details, such as when the pair point out how beneath the impressive facade the infrastructure’s falling apart, are a huge part of why I love Cain and Boyarsky’s work so much. The humor’s on point, too. The acting showdown was hilarious.
Yep. I’m a little sad that they chose to go with “you can kill everybody lol” approach. Maybe they are directly going against Bethesda with its immortal NPCs.
I’ve watched and expected that they’ll use it to show some kind of reactivity, maybe some hit squad comes and punishes them. But no, it was a comedy for its own sake. You kill everyone in the bar than walk out of it and people sit and drink their tea outside, and then you attack people with a club that randomizes their face.