** SPOILERS **
I’ve played another 30 hours or so. I’m on my third sim (Romance, Fortune, and now Knowledge) and over the last 10-15 hours of play I’ve accumulated a few bugs, quirks, and commentary…
[size=5]Quirks/Issues:[/size]
The Sims 2 has a numerical display for the status of relationships, between -100 for intense hate and 100 for intense love. If I phone a lover who has a near 100 rating (indicating intense love) who the last 5 times she’s come over we’ve quickly proceeded to bed (and WooHoo), why would she ask if she can bring a friend over? And why could that friend be a child? Jeez, sure enough, WooHoo can indeed be engaged with a child in the same room 2 feet away from the bed. Creepier yet, that same child calls me on the phone once a day, every day. Once again, in a game where relationships are so important, why is the social modeling so shallow? I’ve had lovers bring their other lovers over… and this is in a game without the possibility of a threesome. The whole “bring a friend” really needs to be re-thought.
Burglars may have the comfort of knowing they get to enter into fisticuffs with a single cop in a worse-case scenario, but why do they have to be stupid? They always enter in the front door. This may be a factor of the engine.
More of the shallow social modeling: I asked a married woman to move in with me. Since her ratings with me were high, she said yes despite her ratings with her husband at 100. She moves in with me. A week passes. Her husband comes walking down the street, just like all the other passer-bys do. He walks by, just like all the other passers-bys do. He never calls on the phone. She never calls him. Finally I decide I want to get engaged with her, so I have her call him over to try to speed up the lowering of his relationship with her and enable an engagement to me. After living with me for three weeks and never seeing him, and after several insults, she still can’t break up with him. So another week, a call back, she “divorces” him (without a lawyer!) and we get hitched.
Also… WTF. She brings $600 or so dollars with her when she moves in, but she gets NOTHING in the “divorce”. Odder yet, when she moved in, before the divorce, I was given the option to bring over her two children!
I love Omelettes, Chili Con Carne, and Pork Chops. A casual attempt to min-max, nothing scientific. I love them so much that’s mostly what I eat. I could probably get away with eating nothing else. I could probably get away with eating nothing but Pork Chops. I wonder what would happen in traditional reality if I ate nothing but Pork Chops. Is this game called “The Sims”? Maybe a little code giving health problems for a lack of a balanced diet is a good idea.
As I previously said, Sims have problems hearing through walls (its actually a problem of social attention). I thought I’d exploit this. I have a good wife, but hey, I’m a guy playing a game with no repercussions (especially with the reload function), so I thought an affair is in order. Cooler yet, my plan is to have sex while the wife is home and awake. So I go into Buy Mode and move the bed outside the house onto the front lawn. Its the middle of the night, no passers-by to bother us (not that they would anyway). I call my lover over, meet her outside the home, and we proceed. The wife insta-discovers us and that’s that. Its obvious that its not a matter of hearing or seeing, the game is coded to stop affairs at home with an awake spouse.
Along these lines, all “relationship ratings” are actually how the other Sim feels about you. You can do anything, cheat however many times with however many women, or anything else, and your Sim will in no way change how he feels about anyone who is not the sim he’s currently with. Shallow Social Modeling. Guilt, meet Will Wright. Will Wright, meet Guilt.
Why can’t Sims own cars? Its silly to have to call a Taxi to go anywhere. I guess because the only functional locations are the public lots… not much of a point to a car. Its amusing though that YOUR Sim never has to take his turn at the carpool. I can just imagine the sarcastic words of the other driver: “Sir, your CARPOOL is here once again. Please step in.”
The Psychic Stop: Lets say I’m downloading the bladder’s contents and have two other things in my activity queue. I see a passer-by walking and want to talk to him. I select the “Greet George” option, which is now fourth in my activity queue. George STOPS immediately when I put the activity in the queue. The only logical explanation? All Sims have PSYCHIC POWERS. All are psychically linked to my activity queue. Did I mention something about the social modeling being shallow?
It took me a while to realize this, but all men and women have the same bodies, within their respective body types (fit, average, and unfit). Their bodies look somewhat different depending on the clothes. There is no height differential and no other differential besides age bracket, gender, and fitness bracket. Only the faces and heads are highly customized.
Along these lines, women are built like the proverbial “brick shithouse”. I’ve never seen an “unfit” Sim woman, but given the male equivalent they are probably nasty. Even the “average” Sim woman has a better body than probably 98% of traditional young women, and the “fit” Sim woman has a better body than at least 99.9%. If this is really “The Sims” then please send me to Will Wright’s world right now. Male bodies are more realistic but are still substantially better than the traditional equivalents, on average.
[size=5]Bugs:[/size]
On phonecalls, the voice from the other end of the phone continues for several minutes after hanging up. This doesn’t always happen but its fairly common. I normally play at High Speed (the middle of three speed settings).
Sims do not prioritize food cooking in the oven correctly. If ANYTHING is in their queue, they completely forget about the oven food. I can’t believe this bug got past testers. There is even a timer that goes off, which is ignored by the Sims (except when nothing is in the activity queue).
Sims low in Creativity skill have the “Practice Painting” option to them when I click on a canvas. When that activity is selected, it creates a grammatical bug for a higher Creative sim in the same household who (at any later time) has the Paint activity selected. While the Sim in fact Paints, it displays as “Practice Painting” in the activity queue.
Another grammatical bug, which no spell checker should have left unsettled: In the Medicine Career Tract, one job is “General Practioner”. Its supposed to be “General Practitioner”.