“The top-selling games in the console market at the moment are primarily service based games that promise significant, or even unlimited, hours of gameplay,” Piscatella explained in a note to GamesBeat. “Single-player, non-service based games have to be nearly perfect in execution not only with the game itself, but also in the marketing and promotion around the game, to get to the top of the charts. It is a very difficult market for the $60 single-player game to hit the volumes in a launch month that service based games can reach, even if they have been in the market for some time.”
“What?” I thought. “That doesn’t sound right.” I’m very much looking forward to… Umm… Hm. Let’s see a mostly single player game at $60… Uh… Huh. Assassin’s Creed Origins?
Maybe he’s right?