Does this list include years of torture thinking that a game series was done for, and then having it come back in recent years? In that case, consider System Shock. Both it and its sequel were genre-influencing games, but the second in particular sold poorly and we never saw any more. OR SO I THOUGHT FOR NEARLY 20 YEARS. Now we have SS3, a SS reboot, and Prey which is SS3 in all but name and Shodan. I guess all those grey hairs were worth it.
There’s also Descent, same story. D1 and D2 were pretty successful, but D3 - while good - just didn’t sell. Early plans for Descent 4 were scrapped and turned into an FPS (the genre-du-jour) Red Faction. At least we got a tiny bit of D4 towards the end of Red Faction. And now, like SS3, we have basically the same dev team doing a new one (different IP though). Happy days!
I’ve noticed something, All the above were released in 1999. Brian, conspiracy theories go!
You mean Realtime Games? Rainbird was the publisher (part of British Telecom, which is a very strange thing to type these days). Realtime Games produced several high quality 3D games, the best version of Battlezone on the ZX Spectrum, then the Starstrike games (the first was a Star Wars rip-off, the second though was I think the first to introduce fast textured 3D to the Spectrum). And then they switched to the Atari ST / Amiga and did the Starglider games. Again it was the sequel which knocked it out of the park, Starglider 2 was so ahead of its time that I always wondered where they might go with Starglider 3. I think Carrier Command was their last game.