Ark: Survival Evolved - Dinos and Leveling Survival Game


#1942

That’s one actually installed on most all servers. It’s called Rare Sightings. To get the most from it, you make a radio and put it in slot 8 on your hot bar. The mod helps you track rare spawns via their coordinates in game. Essentially they are a fun mid to late game addition. The spawned dinos are higher than max level and colored with more rare combinations.

Or you can ignore the messages entirely.


#1943

Aha.

So far we’re doing a tiny thatched house near viking bay. I didn’t see anyone else’s bases or anything on Ragnarok. Is it largely empty?

I think i’m ~ level 12. Feels super tight on engram points, but I can’t tell if that’s because we were playing on a jacked up local server previously.


#1944

It is pretty empty, most of the maps are with the exception of Scorched Earth and Extinction, both have had a lot of play. There haven’t been a lot of us, so no matter what, the maps aren’t crowded at all. Ragnarok is a fantastic map though, and it’s HUGE.

There are a couple of bases and an outpost over near the Blue Obelisk, a base at the Castle of the Swamp, a base at the large bridge in Central Canyon, and some scattered outposts for various things. There are about 10 or so Stargates, and most of them are public, meaning even if you aren’t in the tribe, you can use one with a Stargate Remote.

If you need a stargate set up, let me know and I’ll come find you guys and help with that. I’m also breeding you both a Argentavis so you’ll have some additional starter flyers. You’ll need them, that map could take literal days to walk across.

Since it is an all inclusive map, there are areas of desert, similar to a mini Scorched Earth. There is also a wyvern crag area and additional islands where there are more. Speaking of islands, there are several small ones scattered around the overall large Ragnarok land mass. There are also many caves and some hidden areas that are great to build in.

It’s wide open, you can have a ton of fun on that map. Trip and I both hop over there semi-frequently, and Ragan has a base there as well for some resource gathering.

If I offered any advice on that map it would be to get away from the starter areas as soon as you can defend yourself a bit. Since the map is so large, necessary dinos are scattered around as well, so without exploration you can get stuck in a bit of a rut.

EDIT: I almost forgot. In regards to Stargates on the map, if you see any labeled "-something- cave or Artifact of the -whatever- be extremely careful jumping through those unless you know where you’re going. Some are in dungeons and can be right beside some nasty stuff.


#1945

Awesome.

Can someone explain the transfer and inventory tooling for s+? I know how to move one inventory to another, and how to use the crafting thing in my ui, but is there a good way to do mass construction of super heavy things? (walls, etc)


#1946

One huge tip is to use S+ Crating stations as storage as well. They hold 300 item stacks. You can stack them on top of each other, making storage very dense in a small amount of space. As soon as you can make one, do that. If you use the S+ transfer gun, you can right click to mark the from and left click to place it elsewhere, though that does everything. It’s great for dumping from a dino inventory to one of those said S+crafting stations. the crafting station also has quick construction buttons for anything S+, so if things are in there, you can quickly craft 1 or many of whatever S+ item you need, like walls. You can also pull to it, see below.

The crafting stations:
image

Even without that, S+ will let you pull things from just about anything to you, or to whatever you have open (dino/crafting item/storage item.)


Note the buttons to pull for repair, or pull to make, or general pull. For repair or make, you highlight an item or an engram (crafting tab) and can pull what’s needed. note the amount, default of 1, so if you want to pull stuff to make 10 walls, click your crafting tab, find the S+ wall, set that amount to 10 and click that button that looks like X on the top left of that menu.

General pull will show you a list of standard items from anything around you and you can check to pull “all” or put in a number to pull what you need. This is based on your inventory weight, however.

Of the S+ guns, I use the transfer tool (move all items from one dino/storage/craft-station to another,) the demo gun (demo structures and either put the items in your inventory or destroy them outright,) and the euthanasia guns (kill unwanted dinos) the most. There is a transfer tool as well, and I think that might be something you’re asking about.

This guy gives about the best summary of the tools and how to use them. I’d also recommend his other videos on S+, especially the wall and wall support placement.


#1947

Perfect. I’ll watch through these.

I seem to have accidentally knocked out a megalosaurus next to my base.

It’s taming, but if I understand correctly, it’ll wake up mad at nightfall. So take bets if it tames before that.


#1948

We have taming speed turned way up, so chances are you’ll finish it in time. There are only a few dinos where additional narcotic is needed due to that.


#1949

Warning: I don’t recall the details, but one of us managed to crash the QT3 Rag server with one. Ragan or Grem might remember how exactly it happened.

However: I love the transfer tool!

I’m fiddling about on a server running on my desktop, trying out all sorts of mods. I’m coming to really like Immersive Taming. The default taming method of “beat senseless, force feed until it loves you” always felt wrong to me (and not just because of my terrible aim!). But this mod feels really cheaty with any kind of major boost to taming timers.


#1950

We’ve had some crashes, tracking down exactly why is tougher than it should be. I’ve done restorations from the hourly backups many times. It would not surprise me if some are S+ related, as that is probably our most used mod, by far.

But the quality of life in the game is helped SO MUCH that it’s worth it. There is no way I could play this game without it anymore.

That taming mod seems fun. Wouldn’t it be funny if your tames turned when you started blatantly killing off their kids to try to get mutations! :)


#1951

@Ragan, Trip let me know I had forgotten to tell you we stole your mega Basilo to breed over on The Island. Sorry about that. I thought I told you while you were online, but it sounds like I did not. I blame my age.

At any rate, it’s at the new water pen base that we’re setting up at herbivore island. water gates will also be set up, that way you can get it back to the spot it was in near the artifact, if needed. I did leave your other Basilo there, and put a saddle on it.


#1952

Trip only mentioned it because I said something about cryoing it. Glad he did because I would tore the server apart looking for him.

I killed the other basilo because it was a low level one I tamed when I first was venturing into the water cave.

All’s good now.


#1953

I’ve hatched 40 rex eggs. Not sure how many rexes I got out of it though. At least 45. This is going to be my army to try red and purple OSD’s.

They will all be cryoed after I get saddles made for them. They still gain passive xp while cryoed, so in about a week or so I’ll bring them out and give them their levels.

Edit: 47 rexes, final count after saddling and cryoing them all.


#1954

Trip and I had success leveling his in the ice cave, but it’s a pain doing the run on your own, rexes get stuck everywhere and those yetis will beat them down if you walk away. But should you and your son ride some through there, you can level them fairly well with one lap through the cave.

I’ve leveled mine solo going through the stargate marked, “sulfur pools,” which plops you out just up the hill from a lot of spinos, parasaurs and others that will give decent exp after a bit.

Good luck man, that sounds like some fun.