There’s also some good early rewards for a bunch of easy ‘career’ achievements. The campaign provides some of these too, as well as 500 per mission, not just a reward at the end. I played campaign, some arcade games, tried a few multiplayer games, and could afford Vader.
Note that the credit earn rate seems to slow a bit once you’ve done the campaign and those early achievements though. :)
To be fair, if it was originally 60k, that’s quite high and you’d definitely have to play 10+ hours to get even close to that.
But apparently they also reduced the payout rewards as well, so who knows.
Anyway, point stands: as of prerelease date, you can easily unlock Vader in normal gameplay. Absolutely no question. Anyone who says otherwise doesn’t know what they are talking about.
I thought that was just the Campaign payout they reduced, as it initially rewarded you enough to buy Iden Versio. Since she dropped to 5000, so did the reward.
Not really. Look at the BF3, BF4, BF1 unlock kits. Hell even Hardline has them. Let me tell you, you’d need to play MANY dozens of hours to unlock all those kits. Like… MANY MANY.
So this is new… how exactly? The only thing I can think of is the randomization element. You don’t know exactly what you will get.
No, they did not. So yeah you can craft exactly what you need, with the same caveat: you will not be able to craft all the things in the same manner that you can’t unlock all heroes after 10 hours of play.
The current rewards for playing at the end of a round are pure shit, the free loot crate content is pure shit, the leveling system was made intentionally this way to make you WANT to spend money on crates. I am done with multiplayer until DICE does something.
Also I wasn’t really paying attention when I did level up my overall rank, I am 10 now I think. But I am pretty sure your reward for leveling up is NOTHING. Sure now I can craft higher level cards, but I have no scrap to do that.
Who was the previous developer messed up their rewards/loot drops? Was it The Division guys? I recall a patch from some developer late last year or early this year, they mentioned in the patch notes changing drop rates or rewards to be ABUNDANTLY GENEROUS. At this point this is the bare minimum DICE/EA can do to gain any good will.
If you aren’t earning enough credits in 1 hour to unlock a crate then the time invested to reward ration is f’ed up.
If they are being super stingy with scrap, that’s definitely a problem. Without scrap you can’t craft cards and are stuck with the random card drops – plus what you get from the campaign, which to be clear, is a pretty solid set of cards.
At least with the $50 “catch up packs” in battlefield 1/3/4 you know exactly what you’re gonna get for the money.
Wumpus, we aren’t playing the game because EA fucked it up. Glad you are enjoying it (kinda sounds like you aren’t, or at least something is making you angry) but others have a right to say “they fucked up the design, fundamentally, I’m not buying this one”, don’t they? I mean, buying a broken game is not the gate keeping to being critical of it, is it?
I’m sure the entire creative industry wished that were so, but it’s not.
There was some other title recently where sales were said to be about half what they expected, and then a while later they included digital sales and found those had increased to make up the difference. Call of Duty maybe? AC? Can’t remember. Maybe this will be like that.