The ammo explosion destroys the section but it can explode on a crit just like anything else, I believe.

I usually can’t be bothered with sequels these days, but I’d definitely play one for this.

But if you lose your left arm…you’ve lost your right one as well, as your double AC20’s will be useless. I guess you can revert to melee…

The hardest decision in this game is do I lose Medusa who is at 10/10/10/10 and keep the new Awesome and Banshee? Arrrggghhhh!

Removed for lameness.

edit: disabled

edit edit: whatever it is you say to offend nobody except who read the original post.

That would be something if it were!l

@Anklebiter
Edit
I don’t think a question is lame

Are you sure it was the head you’re targeting? I don’t think you can target the head from the rear arc, much less at that high a % to hit. I’m pretty sure 62% is what you get for rear center.

Right you are!

Anyway, it was deliciously satisfying.

edit: and I just captured a King crab. That’s nice…

That makes 3 Assault mechs in the inventory.

Oh man… This game is exactly what I’ve been needing. Such a wonderfully faithful rendition of the tabletop rules but adjusted to still feel natural in a computerized game.

Finished the campaign. Have two lances of Highlanders plus two Atlas to round things out. So much fun dishing out hurt with those things.

Ahh man, enemy AC opened up on my Crab and headshotted me.

What are the odds? :O

Wonder if I’ll be able to finish the mission.

Edit: well this mission has become interesting. I have a Highlander, LRM Orion (glasscannon) and a Black Knight, facing off against a Grasshopper (my first!) 2 Jagermechs and a dragon.

I managed to call some shots onto the CT of one of the Jagermechs, killed it, then the next turn, jumpjetted my Black Knight to the rear of the Grasshopper and called a shot onto the CT, killed it.

I think I’ll win :).

My king crab was being piloted by my main char, so I haven’t lost anything. He is however injured for 120 days!

And I might even have some nice salvage. :)

And then my Black Knight lost his left arm and left torso and got knocked down…

and the enemy dragon tried to stomp him, and missed…!

And then my Highlander killed the last Jagermech. You just have to enjoy the Gauss Rifle!

LRM Orion very nearly knocks down the Dragon, the Black Knight gets up, hits the Dragon, Dragon goes down.

Next round starts, and I have 3 mechs to go before the dragon can get up…

Black Knights kicks the enemy, doesn’t do much, then the HJighlander lines up his shots…

GLORIOUS victory!

Game is fun.

I don’t know what it is exactly, but I’m having a tougher go of it on my second campaign than I did on my first one. Almost seems like the difficulty of missions has increased a bit. Or maybe I’m unconsciously choosing tougher missions than I did first time. But I remember doing the same missions I’m having trouble with now. Seems strange.

I just decided to run a mission with my B squad, and it was a lot tougher.
I realized that I needed to play much more conservatively with weaker mech warriors.

Anyway @Lohengrin, it might be that you have to get use to weaker MechWarriors.

By the way, do people both the targeting computer?

Do you mean the TTS equipment?

Yeah. I have a few of the higher tiered ones. The missile boat has one, and since I have an AC 20 and an AC 5 equiped, I gave one to my Atlas

Yeah, I find they can be helpful for specifically those types of mechs. I don’t bother with the laser one, as the ones I use are pretty accurate as-is, although I’d have still appreciated it earlier in the campaign with all the evasion pips I had to overcome when facing lighter mechs.

I thought that was only in my game alone because I chose a royal background (so everyone who chose that background would have their last name as it). So why is there a place called Pinard here? Is that in original Battletech?

I don’t recall any reference to the planet outside of this game, lol.

It isn’t on the Sarna wiki, so evidently it’s a new addition to the lore with HBS’ BattleTech.

How do I unlock new planets in the Federated Sun or Capellan Confederation?

I read somewhere (maybe here) that happens after you finish the campaign.