That made me laugh aloud!
Heh. In WWI they had parachutes that worked reasonably well, but they were forbidden because the evil Trenchard thought they would encourage pilot cowardice. And the pilots were of course all gentry, being officers. So it wasn’t a class thing, even, just sheer malice and contempt for the RFC, who were all volunteers.
I want to like this game but it’s pretty aggravating. I can get over the fact that it’s a clicker, not a realistic flight sim, but I’ve still got some basic issues with it as a game.
First, I’m not actually making very many interesting decisions in flight. There’s so much busywork tagging the fighters that if I dared take a few seconds to try to do something clever I would get shot down. Without high-ranking crew members I’m not given any choices anyway. And since the choice of what altitude to fly at would be interesting, the developers decided to take it away by making navigation only possible at low altitude.
Second, my choices are meaningless because I can’t see what’s going on and why. I just had my bomber split in two and crash. Why? I was too busy dropping bombs to see whatever caused it. Maybe the fighters shot up my fuselage too much? Let me just check the replay… oh wait, there isn’t one. I’ll never know what went wrong, what mistakes I might have made, or what I should have done instead.
If anybody wants to really drive me nuts, just tell me that I’m supposed to overlook these flaws because “it’s a roguelike! Dying is fun!”
I just got the game this weekend and I’m loving it. Yes it is frustrating as hell and lot isn’t explain or isn’t obvious.
I kept trying to heal guys that were unconscious, by clicking on the first aid, and not the first aid kit. Finally realized what I was doing wrong by watching a youtube video.
I guess my only advice from a newbie to a newbie is keep trying. The game does get more interesting once you get your guys to level 5 or so. I won’t say how many restarts I went through to do this …
I watched a lot of lets plays before I bought the game, which I’m glad I did. Once you know what’s going on, it’s pretty good I think, especially when you start opening up some of the abilities the crew has.
Looks like I will be watching a let’s play very soon. My vote was picked, so none other than Tom “Shoot A Dang Monkey” Chick will be streaming Bomber Crew for Request Wednesday.
But you guys are right. I should watch more youtube videos on it. I might learn more if I’m just able to sit back and watch, not frantically trying to survive.
Finished the campaign. Took almost 150 missions total. Boy, do I have some thoughts…
It’s on Tom now.
I am so confused. Someone needs to just tell me to buy it or not.
I like Lancasters not B17s
I like turn based or pausable strategy not realtime clicking
I like normal looking pilots not bobble heads
I like procedural content over scripted content
I like buying niche little indie games over genre normal games.
Buy it. Not because it hits every bullet point (it doesn’t), but because it’s a very fun game.
I’m the same so I expected to hate it. But I’m ambivalent. If the mission is too easy, it’s boring. If it’s just the right difficulty, I’m always under pressure but I’m still making meaningful decisions and it’s a lot of fun. If it’s too difficult, then I’m just overwhelmed and I don’t have time to figure out what’s going on let alone do anything about it.
Navigators gain the ability to navigate by the stars at level 8, which opens up the whole high-altitude game.
Since then I’ve finally gotten my guys leveled up, so I just might try that.
It only works at night though, obvs.
Unless you fly at really high altitude.
The next game: Space Bomber Crew
I’d play that! SR-71 Blackbird Crew!
Oh hell yeah! Reading Sled Driver right now. Great book.