I took the liberty of putting together a mock up of a new star type I’d like to see in DERPSPACE, the pulsar. The funny thing about pulsars is just how awesome they are, and any space game that wants to be taken seriously will have plenty of them to go around. I mean, astronomers have already found almost 2000 of these fantastic objects in our galaxy, and these are just the ones lined up in such a way that we can detect them from earth. There are an estimated 2,000,000 neutron stars in the Milky Way alone, so once we get into deep space, we’re bound to find thousands more pulsars when we get a chance to search for them from different angles.
Here’s my simulation of Vela Pulsar (it sits 900-1000 light years from earth, fully rotating 11-12 times per second). In an effort to achieve maximum realism, I set the blinking speed to closely match the real life rotation speed of Vela. Imagine this image was captured with your ships on-board x-ray and radio telescopes:
As you can see above, the game has just SPRUNG TO LIFE. Reality has never been so nearly attainable. Compare my simulation with an actual recording of Vela Pulsar’s radio pulse. Note how perfectly they match up:
Now imagine finding a cluster of these beautiful space jewels. Now imagine a dozen of them filling your ship’s console; once the seizures subside, it would be the gravy train to riches and wealth beyond imagination–as recent reports have finally verified that colliding binary pulsars are indeed the origin of almost all the most precious metals in the known universe. Amazing, yo.