On PC probably but people do still buy physical console games-- 10% of em. And their purchase is usually tied to the physical disc. So I expect they will indeed exist.
client might be done, but they probably have a lot to do on the backend still at any rate
It truly is a mystery why a game about hell and demons would want to launch on 6/6.
Iām not saying there wonāt be some people buying it. Iām just saying itās not going to be a physical game in any meaningful sense. If your console isnāt connected to the Internet it will be a coaster. Itāll effectively be a physical licence to download and play the real game, even on console. It might as well be one of those Amico RFIDs (except, you know, it will actually work).
At this point all disc-based games are pretty much that, tokens that say āyou bought the right to download and play this game.ā They are artifacts of a bygone age, much like periwigs and whalebone corsets.
Except wigs and corsets are hawt.
True, except they allow you to resell after purchase.
On PC.
On console, theyāre not quite there yet, but theyāre getting there, and not getting much pushback from gamers, so it will continue I think. Halo Infinite, for example, the single player game, does not work offline if you just purchase the disc and put it in an offline Xbox. It also has the ārequires internetā label like Diablo IV. Thereās been a few console games like that now, and no pushback from gamers. John Linneman at Digital Foundry has been talking about it, but not many other people. Still, the majority of console games do ship in a state right now where you put the offline disk in the drive and you can play a game. But weāll see how long that lasts.
Isnāt āonlineā play gated behind the monthly subscriptions, too, or is that just the multiplayer side of things? Iād say Sony/MS love the idea of games requiring online for pushing people to subscribe. Thatās where a big chunk of revenue comes from, I expect.
Thatās just the multiplayer side of things, for the most part, but it can get blurry. For instance, there was nothing multiplayer on Playstation that I wanted to play, but in order to see other playersā messages in Bloodborne, you have to play the āonlineā version of the game, for which you have to have a subscription. So eventually I paid the $40 to get PS+ so I could see player messages in my game of Bloodborne.
To be fair, it made a huge difference. Iād never played a From Software game without other playersā messages to help me out, and itās amazing how much you miss without those messages.
Yes, non-F2P games need to subscribe to their online service to play multiplayer. All 3 consoles do this now. Originally Playstation and Nintendo tried to position their not charging as an advantage but years passed and they just couldnāt leave that money on the table. I just add it to the stack of many, many reasons why Iām primarily a PC gamer.
6/6/2*3
Brilliant. This explains why it didnāt come out last year.
George Dorn is still screaming.
Cool and also totally unsurprising.
6/6/2+0+2+2?
Oh boy, another go at the beta? Iām in!
But wow, get to level 20 in time to take on Ashava and kill it for a cosmetic, I donāt know about that. While I managed to be part of a kill group, I kind of doubt Iād be able to get a character to a point Iād survive and contribute to that battle, unless theyāve changed Ashava somehow. Those first battles were not exactly an enjoyable 15 minutes of hitting, running,dodging, and avoiding massive special attacks. But, knowing me, Iāll probably try.
At least thisāll also update me on the changes so I can see what the sorc and necro play like with the nerfs applied and help make a day 1 choice at launch.
Any news on what the cosmetic (a mount it seems) looks like? Not gonna bother unless itās cute.
I didnāt see anything about another new cosmetic for killing the world boss. Is this a beta exclusive or just for killing the world boss in general? If I have time I might try a Barbarian now that they buffed him up.