I should have named my guy Gargantis Procrastinantis because in typical fashion I am just now reading up on some stuff, and I feel like I may have made some, if not critical then at least potentially limiting errors in pretender creation. Good thing this is gonna be a short game, I guess!
Good diplomacy and a strong starting position can carry you into the late game.
Also, we have relatively few players for this map, so as long as you can expand fast (15 provinces in the first 12 turns is good enough), you might still be in a decent position.
Just, be a little careful with Thrones. Most should go down relatively easily, but some might have defenses that surprise you.
You said above the turns were going to be 32 hours, right? The game seems set for 24 hour turns right now, since it sent out the email at 20:30GMT and says the next turn is due at 20:30GMT tomorrow.
I think I’m out, guys. Sent my force of 54 units into a province of ~ 40 units, but it actually contained 57, 15 of which were Heavy Cavalry and 4 commanders. Routed me easily. And this was even with me not attacking anything on the first turn. I don’t see myself recovering from this early (and unexpected) defeat.
I’ll gladly accept both of your surrenders. C’tis has 25 provinces already and we got the random event where our capitol is now a level 2 throne! I think we’ll win in the next two turns. We are huge!
Frankly, it’s too early to concede. Yes, you had a setback - but you can buy mercs, you can have lucky events, and you can stay in the shadows and let the bigger powers duke it out. The largest part of the game is diplomacy and you likely havent even encountered anyone yet.
Besides, the biggest thing in this game for you is not to win, i mean you are dealing with some heavy-weights here that know the game intimately, but to gather experience. Heavy cavalry is one of the things you learn to watch out for, but there are others - and none of us were born with dominions intuition - that’s shit you learn from time and effort and mainly playing other people.
Oh, of course. I was just being overly dramatic. I played Dom3 MP, so I’m not a complete newbie.
And I should have known better to steer clear of even a hint of Heavy Cavalry in the early game. When I gave the order to attack that province, I was foolishly thinking, “I hope there aren’t many HC there. Surely I can handle a few of them.” Turns out my force couldn’t handle fifteen! Doh!