Dragon Age: Inquisition


Tell me about it. I paid more for Mass Effect Bioware Points that I did for the games themselves. Fuck EA’s DLC pricing policies.

Of course, if I get that far, I will buy Trespasser, because without it the game is incomplete. But fuck the other two DLCs.


Thanks, just picked it up. That’s a reasonable price.


Just get the GOTY on the cheap. The other two DLC aren’t are crucial but they are still the best zones in the game, I would say.


I wish they would just make the season pass free at this point to people who bought the base game. I’d consider revisiting it with the DLC, but I don’t feel like buying it, especially since the GotY is so cheap on sale these days.

Oh well, I’ve got plenty of backlog to go through still.


And if I am 25 hours into the base game, will I be even able to activate the GOTY key? Will it upgrade my version? Will saves be compatible? I do not want to burn 18 bucks :/


Heh. Two years ago Gamersgate had a sale on the GOTY version of this, all-in everything for $5.99. I bought four copies, kept one, gifted the rest.


If you enjoy the game, I recommend doing the last dlc, Trespasser. It’s a good way to end the game.


GOTY had always just upgraded on Steam. Can’t imagine why Origin would do differently but I guess it is Origin.


Hmm, wonder where I left my savegames for this game.


EA stopped putting their games on steam after me2 da2 etc and those orphaned ea games had their own unique problems.


Exactly. Plus I have a somewhat hybridized version, bought the base retail one and then upgraded it to deluxe via origin access. Are descent and jaws really needed? I hated deep roads in Origins.


I enjoyed playing through all the dlc, and I say that as someone who thinks a third of the original game should have been cut. Yeah, only Trespasser is story essential, but descent and jaws are respectively the best linear and open zones in the game - but that’s just my take on it.


The DLC was better than the game. I couldn’t ever get into that story whatever it was in the main campaign. Something about a green hurty hand and a hole in the sky. And that combat UI was terrible on the pc (better after a patch). Makes you wonder what Bioware was thinking. Looks like they continued it in Mass Effect Andromeda.
ps I have to agree, the mage was the least worse type to play.


I plowed through the initial game when it came out, despite horrible load times and a lackluster story, but every repeat effort to try it again with a different toon lasts for an hour or two and then I’m done.

Remember in early 2010 when Mass Effect 2 came out and was such a great game. And it had been preceded by just a few months by Dragon Age 1? Bioware could do no wrong in my book for those few years. Now I wouldn’t pre-order anything from them and wouldn’t buy until I heard a pretty strongly positive consensus on it.


So I’m a bunch of hours in now, made the same mistake of sticking around the initial boring zone for too long, but finally remembered that was a terrible idea and got out. One thing I totally forgot was the bullshit facebook timer games, where you send your 3 little dudes out on missions and have to wait an hour of real time for them to finish. I can’t figure out why they thought that was a good idea. Did EA sell “energy” to speed up the missions or something?


I actually found out later it matters which person you assign to those. I always assigned whoever was free.


Yeah, you can get slightly better rewards, and the “right” person usually takes less time. So like, 42 real minutes rather than an hour.

Still makes no sense why they would do that facebook game crap.


The FB Dragon Age Legends game coincided with DA2 right?


No. But I wish I lived in that universe.


Nah, their idea was to find an artificial draw to bring you back to the game for future play sessions. Send someone out on a day+ mission, and your brain will try to remind you to come back to the game.