Why? Even I know there is only supposed to be 1 Sith Lord with one apprentice. I always saw the rest as fallen Jedi struggling to be the number one bad guy (which I could buy as a plausible source of enemies), but KOTOR I and II to an insane degree turned it into an assembly line of Foot Clan like goons.
I didn’t find Kreia painfully obvious, or obvious at all, really, and I thought she was a pretty interesting character, because she went beyond the standard jackoff light/dark Star Wars morality spectrum.
Yeah, I can see that. I guess what is complexity and sophistication to some is simply painfully irritating ambiguity and hamhanded HINTS to others. I just thought the latter was more of a universal impression.
And while Atton wasn’t my favorite character, he was sure better than Carth. Canderous is at least as interesting the second time, as is HK. All the rest of the characters are easily better than their KOTOR1 counterparts… I mean, come on, Mission? Juhani? In the immortal words of Ill Mitch, “Give me break.”
Right, but rather than compare the two directly, my point was that in the first it was easy to be completely oblivious to the ones I did not like. But in retrospect I guess that I did like some of the npc’s quite a bit, like the Handmaiden and Visas. Which leads into…
Look, D20 sucks, and every problem in this segment of your post was as bad or worse in the original.
I think the real deal is that 1) nostalgia has glossed over KOTOR I a great deal and 2) KOTOR 2 did not do anywhere near enough to fix its shortcomings. They were ok once around, but nearly intolerable the second, years later. Of course, the above mentioned remix/expansion might help a great deal…it was all the more frustrating that there were so many hints of greatness in the 2nd that were obscured by its obviously rushed presentation. Hell, it makes Bloodlines 1.0 look incredibly polished by comparison. But I wouldn’t touch the current version without a great deal of temerity.