I’ll raise blue pyramid to 4. You have it as 2 for some reason right now, but it should be at 3, or I purchased Polyphemus illegally, but I am pretty sure that it got raised last night phase to 3.
Reminder, during Dawn Phase, each player in reverse turn order posts the battle card they are playing and notes any Dawn tokens they’re using, then PMs me the one they are discarding. High strength gets to pick their new position in the turn order, ties break in favor of the previous turn’s turn order. @Infested_terran, I believe we are waiting on you.
I’m also using my 5 STR/ 2 sacc’d troops card. No Dawn token, and discard already sent to Malkav
As @Greatatlantic and I are tied, by rules for last turn order I choose first.
I use my silver token to upgrade my red pyramid from 1 to 3.
PP: 7 - 4 = 3
I next purchase the Red Tile Blades of Nieth. This one is surprising straightforward, +1 Strength in Battle.
PP: 3 - 2 = 1.
Summary
Greatatlantic Kemet State
VP: 3 (temporary for temple, 2 pyramid)
PP: 1
White-4, Blue-4, Red-3
Power Tiles:
Defense! - +1 Strength when defending
Charge - +1 Stength when attacking
Hand of God - During night phase raise one pyramid 1 level.
Priest of Ra - All PP Costs reduced by 1.
Kracken - +1 Strength on (non-city province touching Nile)
Act of God - Silver Action Token for Extra Action
Polyphemus - Creature allows up to 7 men in troop and +1s/+1m
Blades of Neith - +1 Strength in Battle.
Oops, I should not have done that turn until you got those discards. When I played this game live and players kept forgetting their discard, I made a house rule they would lose a card randomly next time it happened. So, something to keep in mind.
1a Move my Priest down the Path to Ta-Seti to her ultimate goal of 1 Permanent Victory Point
1b Move my full army from 3-East to 2-East to attack @ironwulf