schurem
3611
So how do you get the medium and large refinery? find blueprints?
I haven’t gotten them either yet, but I suspect that it involves spending buried tech on silly things (lamps, decorations and stuff) clogging up the slots in the blueprint analyzer, because it only has a limited number of slots. Maybe someone can confirm.
DeepT
3613
That will be useful to know. How does one find these recipes? Just try stuff out in game? I know about the wiki and all, but I was wondering if there was an in game mechanic for that.
Grunden
3614
Yes, they nerfed (maybe greatly reduced?) metals and common elements available via trade.
No, you get it pretty early from doing the base quests with the Overseer.
As far as I know, yes.
The NMS wiki at gamepedia.com is being kept up to date and is my go-to for that kind of info:
No Man’s Sky Wiki
DeepT
3618
Once you get a recipe chain to build something like super conductors, you can rake in the cash. Yesterday, in a few hours I made 120+ million units.
It seems that the gas you need is only sold on space stations from landing ships in wealthy systems.
The O2 + Compressed carbon trick worked wonderfully. To bad there isn’t a hopper system. It is still a very manual processes to load the refiners to multiply your compressed carbon. I suppose what I would want next from NMS is a min-mega factory system, that and diversified biomes on planets.
DeepT
3620
I guess Ill never do the Atlas path then. Ill just stick to the Artemis path and pick the tranquil galaxy type.
Ill just have to stock up on a bunch of resources before doing it. I hear your stuff gets wrecked.
I assume my waypoints / discovered systems get wiped too. IE: I can’t teleport to my old base.
As long as they didn’t change it, you can never go back to a previous galaxy. You lost your base and all your equipment was temporarily damaged in the process. And since most players will remain in the starting (Euclid) galaxy, moving isn’t very tempting. Maybe you can go back with multiplayer? Perhaps joining some random dude’s game and setting up a base in his game will let you go back to Euclid?
kerzain
3622
I finished Atlas a few days ago. Went through a black hole. Dropped a base marker, then returned back to my original base. I have no idea if it was a new Galaxy, and I have no idea how far away I was from my original base. I’ve had no reason to go back, because I don’t really know what the point is of going there rather than just flying to other nearby planets.
RichVR
3623
So no way to turn off markers for things like monoliths that you already visited?
Not that I’ve discovered. Would definitely be a useful thing with knowledge stones, cargo drops and such.
Miramon
3625
Huh. Just found a planet of type “[REDACTED]”. It was a 99.9999% water world, very rare tiny islands being the only land, usually not able to see one while standing on another. Nothing useful there, no interesting weather, and just normal sentinels. During my brief time there I found no buildings or installations whatsoever.
DeepT
3626
Has anyone noticed that ships on space stations are no longer selling gas? I have been in a few rich systems and not a single ship now is selling this nitrogen / radeon / sulferion.
I bought a bunch of all that yesterday in a station, but not from ships. I got it from the station’s trade terminals. There are 2 in each station. The one by the portal didn’t have the gas I needed but I checked the one on the other side and it did have it.
DeepT
3628
Ill have to check that tomorrow. Yesterday I was buying it from ships and the terminals near the portal. Today there is nothing. Since posting this question, I did find some steam posts about this, and a lot of people are upset at this nerf.
Unless there is a lot to be had at that 2nd terminal, they just killed the manufacturing economy. Gas processors take 60 min to fill a tank at 250 units. You can only have 3 per world. Now if you could have as many as you wanted, it would not be so bad.
While I like the game, there are many directions I disagree with the game design. Mostly its all the grind that is in the game.
I have the GOG version and am still on 1.55. If they nerfed this in 1.56, I may not update for a while.
So I finally set up a proto-base with cylindrical room and all that on a Paradise planet named Ehra that has mild climate, no storms, abundant flora and fauna (although I can’t seem to find more than 6 out of 10 of them), but for the life of me I CANNOT find a trading post on the damn thing, and it’s generally boring AF as the kids say. It does have lots of copper to mine. For now I’ve set up my proto-base next to a transmission tower.
BTW, my cylindrical room is on a round floor/platform which raises its level above the ground itself. I can’t seem to find a metal ramp/stairs small enough to make it easy to just walk/run in, so I have to use the jetpack. There is a metal ramp available to build but it’s huge. What am I missing?