Yeah.. so this pocket mortys game...
Weird gameplay loop. When out fighting, you can never return to the health center to heal your mortys, unless you beat the boss Rick, or die. Dying has no penalty.
It is a weird kind of farming grind going on, where near the end, rather than pony up rare Schmeckles to buy healing items, I just end up getting all of my mortys killed, and they run out of AP, so I end up sitting in a battle, spamming the attack that lowers the opponent's accuracy, making the battle drag out longer, when all I want to do is die and be picked up by bird person to heal.
Then I move on to repeat the same mechanic over and over. I like the randomized dungeons, but not being able to go back to the main worl hub ever.. kinda blows. Especially since most of your mortys only have 1 move that does damage and AP runs out quick.
And the super crazy thing is, it isn't tied to any free play mechanic. Restricting healing and AP to make you use more items to heal doesn't feed into them earning more money. You can't buy Schmeckles with real cash, you just can earn them watching ads or beating trainers. The in game economy seems a bit borked too, things are really pricy.
The crafting system is kind of clunky as well, trying to get you to combine stuff to find recipes, but when you get the recipes, you can't quick craft, and it takes too long.
Maybe I need to stop grinding and move on, I still like the game though, it has some great art, good music, and collecting mortys is addicting.