Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

It’s possible to make two games out of one larger game. I did it back in 2009 actually.

First I developed All Aspect Warfare.

aaw_aoa_poster_1024x400

Then to make Angle Of Attack, I disabled everything except aerial combat, did all new scenarios for it.

Released both games at the same time.

Profit!

The reviews for those games are… Shall we say… Unflattering.

Okay. You have the best memes. :)

hahaha, good one.

In my 30+ year history, when have reviews ever affected my ability to design, fund, develop games? As long as a game I make can recoup its investment thus allowing me to continue making more games for the people who buy them, that’s all I care about - everything else is just noise that doesn’t affect me in any way, shape or form.

I always lol at people who leave their choice of entertainment to third parties. It’s hilarious AF.

I try. Humor is the best medicine :)

00155

Hmm, so foisting incomplete bug ridden crap on the market is fine if you make a buck off of it. What then is the complaint about Star Citizen?

Oh, I get it now, it’s all been jealousy. Small time scammer jealous of big time scammer. It all makes sense now.

After they strip out all the embedded CryEngine code they can release the rest as FOSS as per my suggestion a few months ago! Yay!!

/s

:(

Pretty sure Mr. Smart shiped his games mostly on time and didn’t run a kickstarter for 8 years to the tune of 300M without shipping the promised product(s) while continuing to increase the scope and require more and more money, but then again, I’m not a troll so what do I know.

LOL! This thread just keeps delivering the laughs in every possible way. This can’t be serious.

Looking at the games mentioned above led me down a hilarious rabbit hole ending with his latest game Line of Defense, which has been in development for more than a decade and has missed many release dates. I even came across some great forums posts where he angrily tells a customer it’s early access so he doesn’t own anyone a release date and then makes a litany of excuses of why the game isn’t done and features missing.

He’s allegedly still working on it, despite declaring up above he has all day to argue on the internet.

Please, tell me another one.

You weren’t there back in the Usenet days, I suppose? Or followed the “release” of his magnum opus, Battlecruiser 3000AD?

It wasn’t a scam, though, which I think was kind of instant0’s point. The two things are not really comparible.

I assume you are asking instant0, but I was on usenet back then but generally avoided those threads. I didn’t really keep up on the saga after usenet. I did make a pun in one of those threads once. It led to a multi-page angry and abusive rant based on misunderstanding the pun. That was good enough for me then, but now I realize I probably missed out.

To Derek’s credit, it looks like after decades of try to make the same game over and over again the Universal Combat version of it isn’t rated terribly. Steam shows it s 68%. Still has failed to release a game that is rated better than Cleve Blakemore’s Grimoire, which stands at 69% now.

Okay, scam is a harsh word. However they guy did just explain how it doesn’t matter that his games are crap as long as he gets paid.

Well, depends on who you ask. Pretty sure no one was pleased with BC3K. ;-)

Again, that’s not the same thing at all. Its still good-natured development, whether you like the game released or not.

And unless you ascribe evil motives to Chris Roberts doesn’t the same go for him? What’s the difference?

I don’t need to answer that, plenty of evidence already in this thread.

Tell that to Take-Two Interactive! :-P

Deliberately releasing rubbish games is not the sign of “good-natured development”, but sure. Whatever floats your battlecruiser.

I might be out of touch, but my understanding is that Derek is/was releasing games he enjoys making and that he genuinely hopes some people like. They might subjectively or even objectively turn out to be shitty games, but that’s still not the same thing.