In my 30+ year history, when have reviews ever affected my ability to design, fund, develop games? As long as a game I make can recoup its investment thus allowing me to continue making more games for the people who buy them, that’s all I care about - everything else is just noise that doesn’t affect me in any way, shape or form.
I always lol at people who leave their choice of entertainment to third parties. It’s hilarious AF.
Pretty sure Mr. Smart shiped his games mostly on time and didn’t run a kickstarter for 8 years to the tune of 300M without shipping the promised product(s) while continuing to increase the scope and require more and more money, but then again, I’m not a troll so what do I know.
LOL! This thread just keeps delivering the laughs in every possible way. This can’t be serious.
Looking at the games mentioned above led me down a hilarious rabbit hole ending with his latest game Line of Defense, which has been in development for more than a decade and has missed many release dates. I even came across some great forums posts where he angrily tells a customer it’s early access so he doesn’t own anyone a release date and then makes a litany of excuses of why the game isn’t done and features missing.
He’s allegedly still working on it, despite declaring up above he has all day to argue on the internet.
I assume you are asking instant0, but I was on usenet back then but generally avoided those threads. I didn’t really keep up on the saga after usenet. I did make a pun in one of those threads once. It led to a multi-page angry and abusive rant based on misunderstanding the pun. That was good enough for me then, but now I realize I probably missed out.
To Derek’s credit, it looks like after decades of try to make the same game over and over again the Universal Combat version of it isn’t rated terribly. Steam shows it s 68%. Still has failed to release a game that is rated better than Cleve Blakemore’s Grimoire, which stands at 69% now.
I might be out of touch, but my understanding is that Derek is/was releasing games he enjoys making and that he genuinely hopes some people like. They might subjectively or even objectively turn out to be shitty games, but that’s still not the same thing.