Digging for Switch threads reminded me to post in this one. I completed the first? story last night! Holy crap, that last Kingdom and the stuff to get to the end, wow! This game makes me so happy when I play it. I almost didn’t want to “finish” it because it was just too cool! I already briefly went to other places and I’m almost overwhelmed now by how much there is to do after the game is over. Gah!
The really awesome thing is if I left it right here forever, I still love it so much, and yet there’s tons more to do. Anyone can get their money’s worth from this one and @wumpus, I suspect this IS the Super Mario 64 sequel you always wanted. You’ll go nuts.
Out of curiosity, how long is this game? Not to 100% it necessarily, but at least to get a “full” experience from it? The last game in the series I put any real time in was SMB3, so I’m not quite sure what to expect.
I’m not sure what you mean by “full experience”. You can play through the story part in something like 6 hours. But the game only gets better after that.
I had heaps of trouble finding a rhythm with that, too. I recommend pressing jump when the rope’s directly above you, and you should have no problem reaching 30.
Getting the second moon made me want to pull my hair out. I ended up giving up after trying a dozen or so times, turning the Switch off, and when I returned to the next day, I got into some kind of flow state and beat it with my first attempt, but I bet I could never pull it off a second time.
Having played entirely in handheld mode, I think this is one of the big things that’s led to me being “done” with the game. There’s too much that you either can’t do or that button combos aren’t documented for in handheld mode. I’ll still play a bit to grab a moon or two but after the 300 moon unlock I don’t have any desire to hit 500 for the final area.
Honestly, it surprises me that so many people gave the game a perfect or near perfect score given the handheld limitation.
The main story is boring and simple but moon hunting in the post game is a blast and where the game really shines. I’m just retreading old worlds right now and saving the new stuff for a long flight next week.
From what I’ve seen, it seems like there’s very little that’s actually impossible in docked mode, but a fair number of moons seem significantly easier.
I’m right above 500 moons and have played something close to 50/50 docked/undocked, but it has been rare that I’ve noticed a moon I cannot collect in handheld mode. What actions specifically? There are 2-3 that I’ve seen that require the ‘spin the hat around you’ move. There were maybe 1 or 2 that require you to shimmy up the pole quickly, and a couple others that didn’t require it but it helped. What other moves? From what I’ve seen, I find it hard to believe that there are more than 20 moons in the entire game that are significantly easier to collect with the extra moveset.
It’s fine if you’re not having fun anymore, but you should easily be able to get to 500 in handheld mode. I will say that so far I’ve only played the 500-moon area in handheld mode and there was a section (somewhat deep in) that was just too hard to do without detached to controllers.