Man, for you guys who hated the writing in BL3 (and I admit it wasn’t good) check out Bound in Blood, if I recall correctly DLC3. My favorite Borderlands experience by far. Great writing, fantastic and unique scene-setting, and even great music. The only DLC in BL3 where I kept the music on audible volumes throughout.
Right? The weirdest thing is that the SHIFT codes for BL3 didn’t even get you the best loot. Orange loot only comes from regular in-game drops or preorder/deluxe DLC.
They very rarely gave out diamond keys, which I understand offer the best loot in the game. I think there were like three or four of 'em released ever, so not a large volume.
Yep. I have the same disease. I knew the keys were worthless in the endgame… I still put in every damn shift code.
In TTW, Purples still hold a little value. There are some purples that are still really good in slots like rings and spells, so maybe there’s a small chance they will be better here? Also, I would hold onto your keys until you get into the endgame, because you will have a better chance of getting items with extra adjectives on them later on in life.
Despite my better judgment, and because I’m a sucker for Borderlands gameplay, I picked this up now instead of waiting for a sale down the road. So far it’s a real hoot–same great gunplay an loot whoring, better writing, jokes that are actually sometimes funny, interesting map/level design.
One thing puzzles me a bit though. Every time I fast travel I get the same message and money deduction that pops up when you resurrect after dying. Is this an intentional fee for fast travel, for which they just use the death message?
This thing is surprisingly good. I have to agree with the folks who praised the writing. The jokes are actually funny (mostly), probably in part because they rely heavily on a fairly consistent strain of nerd humor around PnP RPG tropes. The repurposing of Borderlands characters like Torque and Brick is hilarious (and the voice talent from the rogue female AI in BL3 is killer here too), and some of the things that happen are real “WTF?” moments, in a very good way.
Gunplay remains stellar, though loot variety is a bit on the sparse side. There’s the traditional Borderlands problem of trying to compare a bunch of very similar items varying by infinitesimal degrees, and the correlation between rarity, level, and score seems all over the place. But there is still that really well done interaction of elemental attacks and weaknesses to play with, as well as fairly aggressive enemy AI that makes playing on Intense a decent challenge.
Character abilities seem ok, though I’ve only played the magic user class so far. Standard BL3 stuff. The Overworld is a nice touch, and should make it really easy to add decent DLC. Level design is good, though of course a lot of the random encounters on the Overworld map use repeated areas.
I do get a hitch occasionally along with a message about dropping connection to their Shift servers, followed immediately by a message announcing reconnection. That was true with BL3 though so it seems to be something on their end.
Overall this is definitely worth the price of admission I think.
They can be really cool, yeah, though I have a difficult time figuring out which ones are better than others. The way Borderlands suffixes and affixes translate into gameplay gets Byzantine.