I use my switch all the time and would probably buy a smaller one for more comfy commmutes. As long as I can seamlessly move between them.
Iām still holding out hope for a spec bumped version. Iād love a bigger 1080p screen with smaller bezel with a processor capable of driving it. Also better battery life. Also a pony.
Smaller bezels (with a correspondingly smaller overall size, not a larger screen), less weight, and better battery life would all be great improvements. The SoC inside is 2015 technology, so that is totally possible.
The Switch isnāt competitive on graphics and thatās OK. They should embrace what makes it special and focus on reducing cost of production and pricing.
I want no bezel and that extra space used to increase the size of the screen, though not resolution. I can barely read the text in D3. Which granted that particularly title leaves a lot of room for improvement just by fixing the UI to be more consolish, but I doubt they will ever bother. So, larger screen please.
The semi mobile form factor of the Switch is what I like, for 100% portability I have my phone.
Wonder how much smaller it can go and still run as well as OG Switch? Because I donāt think they would want a lower performance level at all.
Bet there will be a Switch mini dock sold separately, because the original dock wouldnāt work.
If they switched the err, Switch to the Tegra X2 SoC, they could either cut baseline power usage in half from 15w to 7.5w or increase performance by roughly 50%. The X2 is a 2016 part, 16nm process.
There is no real Tegra X3, as Xavier is designed for autonomic drive applications, but if they die-shrunk the X2 to 12nm that would allow for another large improvement in either power draw/heat or clockspeed.
That would makes sense. Interesting, a die shrunk chip but one clocking the same speed. It would run cooler, so maybe no fan needed? And maybe even better battery life as well.
Yes, thatās the typical tradeoff from a die shrink. You can either reduce power consumption or increase clockspeed, or a mix of the two.
And of course 12nm is 2017/18 technology, in 2019/20 7nm will ramp up. Right now itās just Apple.
After just 2 months of fairly regular Diablo/Mario use Iām afraid my left joystick is starting to lag and not registering movement. Very disappointed.
I expect they will die shrink the current chip rather than moving to something else in nVidiaās portfolio. Theyāll be able to fix the hardware exploit at the chip level at that time and improve battery life, allow for a smaller device, etc, all at once. A mobile only device will allow them to use chips that canāt run at the higher clock speeds required for docked mode, and they can save a lot of space by eliminating the removable controllers and āHD Rumbleā. Will allow for a decent clamshell design with a real D-padā¦
I think people who play mobile only are crazy, but Iām not sure if they are more or less crazy than the people who only play docked.
If youāve calibrated and it still happens, call Nintendo and just get it fixed. Both of mine got drift disease.
I donāt see why they wouldnāt move to the X2. Itās already built at a smaller process and has other IPC improvements too, being built on Pascal rather than Maxwell.
What is going on here? I like the Switch.
Jeeeeesus, I seriously underestimated how great it would be to have Diablo III on the train ride to work. Iāve always liked Nintendo but Iām a PC gamer at heart so having this game in my backpack is just transformative. They should market it as a time travel/teleportation device. Like the phenomenon that gave our favorite forum its name! Iām legitimately bummed itās the weekend and I wonāt be able to commute with Diablo until Monday. Only downside is I reckon itās a matter of weeks if not days before I miss my stop.
This is why I love the Switch and feel the folks that say, āā¦but Iām not into Nintendo IPsā are totally missing the freaking point. I play a magnitude more of PC or indy titles than and any Nintendo stuff. Heck, a lot of it I already played on PC such as Diablo. The freedom of portable and docked play on the same saves with pause anywhere, any time is just amazing. Itās definitely not a Nintendo box.
Because it was on sale, my attention was brought to the Sega Ages version of Phantasy Star, a switch exclusive.
Itās amazing: the in-game docs is easily accessible and make navigating the game a blast without owning the physical manual, there is a nifty automap, and the āAgesā mode cut off all the grind out of the game while not making it too easy.
You can select what language and what version to play (obviously FM or PSG soundtracks, but even the original Katakana version or the fixed Hiranaga one), you can ask to double the walking speed ā I am really looking forward to that in an eventual Phantasy Star 2 Sega Ages version.
Finally it features an animated gallery of the monsters.
Itās such a work of love, it is the best homage to that amazing game that was ever done. I donāt understand why it isnāt available more widely.
Reading up on other people who have had drift issues with the controllers, I went and bought a $10 can of compressed air and gave it a spray - problem fixed.
I tried the demo (itās available on the Japanese store front), and itās a massive disappointment for me. Loading times are horrenduous, especially given the very poor, amateurish 2D art on display.
The first game is treated as a bonus, as has been the case in previous remakes, recycling assets from Langrisser 2. On top of that, the game itself has changed, and not for the better: numbers are flying around for no real reason as the game is the easiest version I ever played (I doubt itās for the demo only).
Frankly, the whole thing reeks of a second rate doujin effort.
Nintendo Direct tomorrow. Should cover some interesting things, including a look at the new Fire Emblem game.